.. |
common_components
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default to BUILD_TESTING=ON if the engine is built as a root project
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2021-12-01 15:36:08 +01:00 |
engine
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remove simple scene and disable most stuff that used it. TODO: replace with organizer
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2021-12-11 23:21:09 +01:00 |
filesystem
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add mingw-w64 support
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2021-11-30 19:50:40 +01:00 |
imgui
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add float and double support for the scalar range widget
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2021-09-14 16:37:53 +02:00 |
input
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cleanup includes, primarily artifacts of the updatestrat refactor
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2021-05-17 01:35:35 +02:00 |
logger
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initial import, >900commits predate this
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2020-09-29 13:58:20 +02:00 |
opengl_primitives
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hack in shader preprocessor for #include (wip)
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2021-10-22 20:49:49 +02:00 |
opengl_renderer
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remove simple scene and disable most stuff that used it. TODO: replace with organizer
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2021-12-11 23:21:09 +01:00 |
organizer_scene
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remove clutter from organizer scene service
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2021-05-22 14:05:27 +02:00 |
random
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srng: impl floating point numbers and make std dist compat
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2021-07-01 18:01:42 +02:00 |
resource_manager
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fix entt update
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2020-12-29 19:22:36 +01:00 |
screen_director
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cleanup includes, primarily artifacts of the updatestrat refactor
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2021-05-17 01:35:35 +02:00 |
sdl_service
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add mingw-w64 support
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2021-11-30 19:50:40 +01:00 |
simple_sdl_renderer
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cleanup includes, primarily artifacts of the updatestrat refactor
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2021-05-17 01:35:35 +02:00 |
sound
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reworked the general update strategy interface
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2021-05-16 16:48:58 +02:00 |
std_utils
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srng: impl floating point numbers and make std dist compat
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2021-07-01 18:01:42 +02:00 |
tilemap
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update to entt master (v3.6.0-pre)
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2020-12-29 18:22:53 +01:00 |
CMakeLists.txt
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remove simple scene and disable most stuff that used it. TODO: replace with organizer
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2021-12-11 23:21:09 +01:00 |