hack in shader preprocessor for #include (wip)

This commit is contained in:
Green Sky 2021-10-22 20:49:49 +02:00
parent 5d74c3298d
commit dc37ad54ec
2 changed files with 162 additions and 4 deletions

View File

@ -6,7 +6,12 @@
#include <glad/glad.h>
#endif
#include <string_view>
#include <mm/services/filesystem.hpp>
#include <mm/path_utils.hpp>
#include <mm/string_view_split.hpp>
#include <mm/logger.hpp>
#define LOG_CRIT(...) __LOG_CRIT( "OpenGL", __VA_ARGS__)
@ -16,6 +21,8 @@
#define LOG_DEBUG(...) __LOG_DEBUG("OpenGL", __VA_ARGS__)
#define LOG_TRACE(...) __LOG_TRACE("OpenGL", __VA_ARGS__)
//#include <iostream>
namespace MM::OpenGL {
Shader::Shader(uint32_t rendererID) : _rendererID(rendererID) {
@ -82,6 +89,7 @@ void Shader::setUniformMat3f(const std::string& name, const glm::mat3& matrix) {
glUniformMatrix3fv(getUniformLocation(name), 1, GL_FALSE, &matrix[0][0]);
}
// TODO: refactor this whole thing out
std::string Shader::parse(Engine& engine, const std::string& filePath) {
auto& fs = engine.getService<MM::Services::FilesystemService>();
@ -91,11 +99,160 @@ std::string Shader::parse(Engine& engine, const std::string& filePath) {
return "";
}
std::string file;
fs.readString(handle, file);
std::string in_file;
{
auto read_count = fs.readString(handle, in_file);
fs.close(handle);
fs.close(handle);
return file;
if (read_count == 0) {
LOG_WARN("empty file");
return "";
}
}
// preprocessor, without the preprocessing, only does uncontitional include
// actual "parsing" here:
// ... #include is all we need tho
std::string out_file;
std::string_view in_file_view = in_file;
// for each line
while (true) {
// view empty, end loop
if (in_file_view.empty() || in_file_view.front() == '\0') { // fix random \0
break;
}
auto next_nl_pos = in_file_view.find_first_of('\n');
std::string_view line;
if (next_nl_pos == 0) { // empty line, skip
in_file_view = in_file_view.substr(1);
//std::cout << "!!! empty line\n";
out_file += '\n';
continue;
} else {
// works for npos too
line = in_file_view.substr(0, next_nl_pos);
}
// do line parsing
auto original_line = line;
// trim front
// there should be no \n
line.remove_prefix(std::min(line.find_first_not_of(" \t\r\n"), line.size()));
// trim back
// WRONG!!, but idc, idn
//line.remove_suffix(std::min(line.find_last_not_of(" \t\r\n"), line.size()));
//std::cout << "tline: " << line << "\n";
if (line.empty()) {
out_file += '\n';
continue; // line was empty after trim
}
// TODO: refactor
// TODO: add support for spaces in include paths
// are we a preprocessor token
if (line.at(0) == '#' && line.size() > 1) {
// this trims, if all whitespace are delims
auto tokens = MM::std_utils::split(line.substr(1), " \t\r\n");
// rn only include
if (tokens.empty()) {
// TODO: warn
out_file += original_line;
out_file += '\n';
} else if (tokens.front() == "include") {
if (tokens.size() <= 1) {
// error include missing path
//continue;
break;
}
std::string_view include_path = tokens[1];
if (include_path.size() > 2 && include_path.front() == '"' && include_path.back() == '"') {
include_path = include_path.substr(1, include_path.size()-2);
//std::cout << "include path: " << include_path << "\n";
std::string path;
// try relative/absolut path
if (include_path.front() == '/') { // absolut
path = include_path;
} else { // relative
path = MM::base_path(filePath);
assert(path.back() == '/'); // lel
path += include_path;
}
if (!MM::path_shorten(path)) {
LOG_ERROR("too many '..' in '{}'", path);
break;
}
if (!fs.isFile(path.c_str())) {
LOG_ERROR("unknown file '{}' ('{}')", include_path, path);
break;
}
// prevent recursion
if (filePath == path) {
LOG_WARN("skipping direct recursion of '{}'", filePath);
}
std::string tmp_include_file = parse(engine, path);
//std::cout << "#####in_file:\n";
//for (const char c : tmp_include_file) {
//std::cout << (int)c << "(" << std::hex << (int)c << std::dec << ") ";
//}
//std::cout << "\n";
out_file += "// INCLUDED FILE START (";
out_file += path;
out_file += ")\n";
out_file += tmp_include_file;
out_file += "\n// INCLUDED FILE END (";
out_file += path;
out_file += ")\n";
LOG_INFO("#included file '{}'", path);
// otherwise use library path
} else if (include_path.size() > 2 && include_path.front() == '<' && include_path.back() == '>') {
include_path = include_path.substr(1, include_path.size()-2);
//std::cout << "include path: " << include_path << "\n";
// handle library path
} else {
LOG_ERROR("include path missing delimiters ('\"\"', '<>'): '{}'", include_path);
//continue;
break;
}
} else {
// if not include
out_file += original_line;
out_file += '\n';
}
} else {
out_file += original_line;
out_file += '\n';
}
// was last line
if (next_nl_pos == std::string_view::npos) {
break;
}
in_file_view = in_file_view.substr(next_nl_pos+1);
}
//std::cout << "file after parsing:\n" << out_file;
return out_file;
}
uint32_t Shader::compile(uint32_t type, const std::string& source) {

View File

@ -39,6 +39,7 @@ std::shared_ptr<Shader> ShaderBuilder::finish(void) {
for (auto& stage : _stages) {
if (stage.fail) {
// log error
LOG_ERROR("error in shader stage");
return nullptr;
}
}