MushMachine/framework/opengl_renderer/test
2022-03-28 14:22:46 +02:00
..
res initial import, >900commits predate this 2020-09-29 13:58:20 +02:00
batched_spritesheet_render_task_test.cpp remove old transform and velocity components and replace with new decomposed components 2022-01-09 18:32:59 +01:00
blur_render_task_test.cpp change blur to allow output to a different buffer then input 2022-02-18 00:41:34 +01:00
builtins.cpp fix builtins test vertex shader 2022-02-22 01:46:39 +01:00
CMakeLists.txt new bloom render tasks, setup util and hdr bloom code example 2022-03-28 14:22:46 +02:00
fast_sky_render_task_test.cpp port everything over to organizer 2021-12-12 22:56:16 +01:00
hdr_bloom_pipeline_example.cpp new bloom render tasks, setup util and hdr bloom code example 2022-03-28 14:22:46 +02:00
imgui_render_task_test.cpp cleanup includes, primarily artifacts of the updatestrat refactor 2021-05-17 01:35:35 +02:00
opengl_renderer_s_test.cpp initial import, >900commits predate this 2020-09-29 13:58:20 +02:00
simple_rect_render_task_test.cpp remove old transform and velocity components and replace with new decomposed components 2022-01-09 18:32:59 +01:00
simple_sprite_render_task_test.cpp remove old transform and velocity components and replace with new decomposed components 2022-01-09 18:32:59 +01:00
simple_spritesheet_render_task_test.cpp remove old transform and velocity components and replace with new decomposed components 2022-01-09 18:32:59 +01:00
tilemap_render_task_test.cpp remove old transform and velocity components and replace with new decomposed components 2022-01-09 18:32:59 +01:00