forked from Green-Sky/tomato
correctly move buffer
other fixes
This commit is contained in:
@@ -24,6 +24,24 @@ struct AudioFrame2 {
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Span<int16_t> // non owning variant, for direct consumption
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> buffer;
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AudioFrame2(void) = default;
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AudioFrame2(const AudioFrame2&) = default;
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AudioFrame2(AudioFrame2&& other) :
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sample_rate(other.sample_rate),
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channels(other.channels),
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buffer(std::move(other.buffer))
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{}
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AudioFrame2(uint32_t sample_rate_, size_t channels_, const std::variant<std::vector<int16_t>, Span<int16_t>>& buffer_) :
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sample_rate(sample_rate_),
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channels(channels_),
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buffer(buffer_)
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{}
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AudioFrame2(uint32_t sample_rate_, size_t channels_, std::variant<std::vector<int16_t>, Span<int16_t>>&& buffer_) :
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sample_rate(sample_rate_),
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channels(channels_),
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buffer(std::move(buffer_))
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{}
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// helpers
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Span<int16_t> getSpan(void) const {
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if (std::holds_alternative<std::vector<int16_t>>(buffer)) {
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@@ -28,7 +28,7 @@ struct LockedFrameStream2 : public FrameStream2I<FrameType> {
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FrameType new_frame = std::move(_frames.front());
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_frames.pop_front();
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return std::move(new_frame);
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return new_frame;
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}
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bool push(const FrameType& value) {
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@@ -7,7 +7,7 @@
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#include "../audio_stream_pop_reframer.hpp"
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// "thin" wrapper around sdl audio streams
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// we dont needs to get fance, as they already provide everything we need
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// we dont needs to get fancy, as they already provide everything we need
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struct SDLAudio2StreamReader : public AudioFrame2Stream2I {
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std::unique_ptr<SDL_AudioStream, decltype(&SDL_DestroyAudioStream)> _stream;
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@@ -15,11 +15,13 @@
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#include "./start_screen.hpp"
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#ifdef __ANDROID__
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#include <filesystem>
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#endif
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#include <memory>
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#include <iostream>
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#include <string_view>
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#include <thread>
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#include <chrono>
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#ifdef TOMATO_BREAKPAD
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