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Zero-init coordinates
Not strictly necessary, but makes static analysis happy
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@ -436,7 +436,11 @@ static bool chess_path_line_clear(Board *board, const Tile *from, const Tile *to
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return false;
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}
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ChessCoords chess_coords;
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ChessCoords chess_coords = (ChessCoords) {
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0,
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0
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};
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size_t start;
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size_t end;
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