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game_chess.c: always use "%s"-style format for printf()-style functions

`ncuses-6.3` added printf-style function attributes and now makes
it easier to catch cases when user input is used in palce of format
string when built with CFLAGS=-Werror=format-security:

    toxic/src/game_chess.c:1633:63: error:
      format not a string literal and no format arguments [-Werror=format-security]
     1633 |         mvwprintw(win, board->y_bottom_bound + 2, x_mid, state->status_message);
          |                                                          ~~~~~^~~~~~~~~~~~~~~~

Let's wrap all the missing places with "%s" format.
This commit is contained in:
Sergei Trofimovich 2021-11-04 09:44:33 +00:00
parent 34b7c0a0d8
commit 41e93adbdb

View File

@ -1626,11 +1626,11 @@ static void chess_print_status(WINDOW *win, ChessState *state)
}
int x_mid = (board->x_left_bound + (CHESS_TILE_SIZE_X * (CHESS_BOARD_COLUMNS / 2))) - (strlen(message) / 2);
mvwprintw(win, board->y_top_bound - 2, x_mid, message);
mvwprintw(win, board->y_top_bound - 2, x_mid, "%s", message);
if (state->message_length > 0) {
x_mid = (board->x_left_bound + (CHESS_TILE_SIZE_X * (CHESS_BOARD_COLUMNS / 2))) - (state->message_length / 2);
mvwprintw(win, board->y_bottom_bound + 2, x_mid, state->status_message);
mvwprintw(win, board->y_bottom_bound + 2, x_mid, "%s", state->status_message);
}
wattroff(win, A_BOLD);