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Refactor game window sizing

- Add large square and rectangle window types
- Remove forced small windows
- Fit game of life to largest possible window type
- Hide cursor in game of life when game is running
This commit is contained in:
jfreegman
2021-06-03 01:19:49 -04:00
parent 5e67571908
commit 4514ecd839
9 changed files with 108 additions and 91 deletions

View File

@ -100,4 +100,3 @@ size_t game_util_pack_u32(uint8_t *bytes, uint32_t v);
size_t game_util_unpack_u32(const uint8_t *bytes, uint32_t *v);
#endif // GAME_UTIL