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use tox_iteration_interval

This commit is contained in:
quininer 2015-12-21 18:13:03 +08:00
parent 74416b4b58
commit b34b51e8c1

View File

@ -1177,25 +1177,6 @@ static void init_default_data_files(void)
free(user_config_dir);
}
#define REC_TOX_DO_LOOPS_PER_SEC 25
/* Adjusts usleep value so that tox_do runs close to the recommended number of times per second */
static useconds_t optimal_msleepval(uint64_t *looptimer, uint64_t *loopcount, uint64_t cur_time, useconds_t msleepval)
{
useconds_t new_sleep = MAX(msleepval, 3);
++(*loopcount);
if (*looptimer == cur_time)
return new_sleep;
if (*loopcount != REC_TOX_DO_LOOPS_PER_SEC)
new_sleep *= (double) *loopcount / REC_TOX_DO_LOOPS_PER_SEC;
*looptimer = cur_time;
*loopcount = 0;
return new_sleep;
}
// this doesn't do anything (yet)
#ifdef X11
void DnD_callback(const char* asdv, DropType dt)
@ -1345,7 +1326,7 @@ int main(int argc, char **argv)
last_save = cur_time;
}
msleepval = optimal_msleepval(&looptimer, &loopcount, cur_time, msleepval);
msleepval = tox_iteration_interval(m);
usleep(msleepval);
}