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Allow ncurses refresh rate to be set dynamically

This allows us to have a higher refresh rate only when necessary (e.g. games)
This commit is contained in:
jfreegman 2021-11-20 09:49:04 -05:00
parent 1803da85c1
commit b7002ef3f0
No known key found for this signature in database
GPG Key ID: 3627F3144076AE63
5 changed files with 45 additions and 9 deletions

View File

@ -174,6 +174,10 @@ void game_kill(ToxWindow *self)
kill_notifs(self->active_box);
del_window(self);
if (get_num_active_windows_type(WINDOW_TYPE_GAME) == 0) {
set_window_refresh_rate(NCURSES_DEFAULT_REFRESH_RATE);
}
}
static void game_init_abort(const ToxWindow *parent, ToxWindow *self)
@ -300,6 +304,8 @@ int game_initialize(const ToxWindow *parent, Tox *m, GameType type, uint32_t id,
set_active_window_index(window_id);
set_window_refresh_rate(NCURSES_GAME_REFRESH_RATE);
return 0;
}

View File

@ -239,6 +239,12 @@ void cb_toxcore_logger(Tox *m, TOX_LOG_LEVEL level, const char *file, uint32_t l
}
}
/* Sets ncurses refresh rate. Lower values make it refresh more often. */
void set_window_refresh_rate(size_t refresh_rate)
{
timeout(refresh_rate);
}
static void init_term(void)
{
#if HAVE_WIDECHAR
@ -256,7 +262,7 @@ static void init_term(void)
keypad(stdscr, 1);
noecho();
nonl();
timeout(30);
set_window_refresh_rate(NCURSES_DEFAULT_REFRESH_RATE);
if (has_colors()) {
short bg_color = COLOR_BLACK;
@ -435,9 +441,7 @@ static void cleanup_init_messages(void)
return;
}
int i;
for (i = 0; i < init_messages.num; ++i) {
for (int i = 0; i < init_messages.num; ++i) {
free(init_messages.msgs[i]);
}
@ -446,19 +450,16 @@ static void cleanup_init_messages(void)
static void print_init_messages(ToxWindow *toxwin)
{
int i;
for (i = 0; i < init_messages.num; ++i) {
for (int i = 0; i < init_messages.num; ++i) {
line_info_add(toxwin, NULL, NULL, NULL, SYS_MSG, 0, 0, init_messages.msgs[i]);
}
}
static void load_friendlist(Tox *m)
{
size_t i;
size_t numfriends = tox_self_get_friend_list_size(m);
for (i = 0; i < numfriends; ++i) {
for (size_t i = 0; i < numfriends; ++i) {
friendlist_onFriendAdded(NULL, m, i, false);
}

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@ -50,6 +50,9 @@
#define TIME_STR_SIZE 32
#define COLOR_STR_SIZE 10 /* should fit every color option */
#define NCURSES_DEFAULT_REFRESH_RATE 100
#define NCURSES_GAME_REFRESH_RATE 25
#ifndef MAX_PORT_RANGE
#define MAX_PORT_RANGE 65535
#endif
@ -104,6 +107,9 @@ void unlock_status(void);
void flag_interface_refresh(void);
/* Sets ncurses refresh rate. Lower values make it refresh more often. */
void set_window_refresh_rate(size_t refresh_rate);
void exit_toxic_success(Tox *m);
void exit_toxic_err(const char *errmsg, int errcode);

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@ -934,6 +934,26 @@ int get_num_active_windows(void)
return num_active_windows;
}
/* Returns the number of active windows of given type. */
size_t get_num_active_windows_type(WINDOW_TYPE type)
{
size_t count = 0;
for (size_t i = 0; i < MAX_WINDOWS_NUM; ++i) {
ToxWindow *w = windows[i];
if (w == NULL) {
continue;
}
if (w->type == type) {
++count;
}
}
return count;
}
/* destroys all chat and conference windows (should only be called on shutdown) */
void kill_all_windows(Tox *m)
{

View File

@ -309,6 +309,9 @@ ToxWindow *get_window_ptr(size_t i);
ToxWindow *get_active_window(void);
void draw_window_bar(ToxWindow *self);
/* Returns the number of active windows of given type. */
size_t get_num_active_windows_type(WINDOW_TYPE type);
/* refresh inactive windows to prevent scrolling bugs.
call at least once per second */
void refresh_inactive_windows(void);