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Avoiding conditional directives that split up parts os statements

This commit is contained in:
Romero Malaquias 2015-12-08 23:10:16 -03:00
parent 1feffcc2f0
commit fd6432c727

View File

@ -234,17 +234,17 @@ void* do_playing(void* _p)
}
bool has_looping = false;
bool test_active_notify = false;
int i;
for (i = 0; i < ACTIVE_NOTIFS_MAX; i ++) {
if (actives[i].looping) has_looping = true;
if (actives[i].active && !actives[i].looping
#ifdef BOX_NOTIFY
&& !actives[i].box
#endif
) {
test_active_notify = actives[i].active && !actives[i].looping;
#ifdef BOX_NOTIFY
test_active_notify = test_active_notify && !actives[i].box;
#endif
if (test_active_notify) {
if(actives[i].id_indicator)
*actives[i].id_indicator = -1; /* reset indicator value */