local have bitset rendering
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This commit is contained in:
Green Sky 2024-12-13 00:53:48 +01:00
parent f89aeae62b
commit 84ade4d683
No known key found for this signature in database
7 changed files with 228 additions and 29 deletions

View File

@ -56,6 +56,8 @@ target_sources(tomato PUBLIC
./tox_avatar_loader.cpp
./message_image_loader.hpp
./message_image_loader.cpp
./bitset_image_loader.hpp
./bitset_image_loader.cpp
./tox_avatar_manager.hpp
./tox_avatar_manager.cpp

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@ -0,0 +1,85 @@
#include "./bitset_image_loader.hpp"
#include <solanaceae/object_store/object_store.hpp>
#include <solanaceae/object_store/meta_components_file.hpp>
#include "./os_comps.hpp"
#include <entt/entity/entity.hpp>
#include <SDL3/SDL.h>
#include <iostream>
// fwd
namespace Message {
uint64_t getTimeMS(void);
}
BitsetImageLoader::BitsetImageLoader(void) {
}
std::optional<TextureEntry> BitsetImageLoader::load(TextureUploaderI& tu, ObjectHandle o) {
if (!static_cast<bool>(o)) {
std::cerr << "BIL error: trying to load invalid object\n";
return std::nullopt;
}
if (!o.all_of<ObjComp::F::LocalHaveBitset>()) {
// after completion, this is called until the texture times out
//std::cout << "BIL: no local have bitset\n";
return std::nullopt;
}
// TODO: const
auto& have = o.get<ObjComp::F::LocalHaveBitset>().have;
auto* surf = SDL_CreateSurfaceFrom(
have.size_bits(), 1,
SDL_PIXELFORMAT_INDEX1MSB, // LSB ?
have.data(), have.size_bytes()
);
if (surf == nullptr) {
std::cerr << "BIL error: bitset to 1bit surface creationg failed o:" << entt::to_integral(o.entity()) << "\n";
return std::nullopt;
}
SDL_Color colors[] {
{0, 0, 0, 0},
{255, 255, 255, 255},
};
SDL_Palette* palette = SDL_CreatePalette(2);
SDL_SetPaletteColors(palette, colors, 0, 2);
SDL_SetSurfacePalette(surf, palette);
auto* conv_surf = SDL_ConvertSurface(surf, SDL_PIXELFORMAT_RGBA32);
SDL_DestroySurface(surf);
SDL_DestroyPalette(palette);
if (conv_surf == nullptr) {
std::cerr << "BIL error: surface conversion failed o:" << entt::to_integral(o.entity()) << " : " << SDL_GetError() << "\n";
return std::nullopt;
}
SDL_LockSurface(conv_surf);
TextureEntry new_entry;
new_entry.timestamp_last_rendered = Message::getTimeMS();
new_entry.current_texture = 0;
new_entry.width = have.size_bits();
new_entry.height = 1;
const auto n_t = tu.upload(static_cast<uint8_t*>(conv_surf->pixels), conv_surf->w, conv_surf->h, TextureUploaderI::RGBA);
assert(n_t != 0);
new_entry.textures.push_back(n_t);
new_entry.frame_duration.push_back(0);
std::cout << "BIL: genereated bitset image o:" << entt::to_integral(o.entity()) << "\n";
SDL_UnlockSurface(conv_surf);
SDL_DestroySurface(conv_surf);
return new_entry;
}

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@ -0,0 +1,14 @@
#pragma once
#include <solanaceae/object_store/fwd.hpp>
#include "./texture_cache.hpp"
#include <optional>
class BitsetImageLoader {
public:
BitsetImageLoader(void);
std::optional<TextureEntry> load(TextureUploaderI& tu, ObjectHandle o);
};

View File

@ -1,7 +1,5 @@
#include "./chat_gui4.hpp"
#include <solanaceae/object_store/object_store.hpp>
#include <solanaceae/message3/components.hpp>
#include <solanaceae/tox_messages/msg_components.hpp>
#include <solanaceae/tox_messages/obj_components.hpp>
@ -18,6 +16,7 @@
#include <imgui/imgui.h>
#include <imgui/misc/cpp/imgui_stdlib.h>
#include <imgui/imgui_internal.h>
#include <SDL3/SDL.h>
@ -25,6 +24,7 @@
#include "./media_meta_info_loader.hpp"
#include "./sdl_clipboard_utils.hpp"
#include "os_comps.hpp"
#include <cctype>
#include <ctime>
@ -246,7 +246,19 @@ ChatGui4::ChatGui4(
ContactTextureCache& contact_tc,
MessageTextureCache& msg_tc,
Theme& theme
) : _conf(conf), _os(os), _rmm(rmm), _cr(cr), _contact_tc(contact_tc), _msg_tc(msg_tc), _theme(theme), _sip(tu) {
) :
_conf(conf),
_os(os),
_os_sr(_os.newSubRef(this)),
_rmm(rmm),
_cr(cr),
_contact_tc(contact_tc),
_msg_tc(msg_tc),
_b_tc(_bil, tu),
_theme(theme),
_sip(tu)
{
_os_sr.subscribe(ObjectStore_Event::object_update);
}
ChatGui4::~ChatGui4(void) {
@ -263,6 +275,8 @@ ChatGui4::~ChatGui4(void) {
float ChatGui4::render(float time_delta) {
_fss.render();
_sip.render(time_delta);
_b_tc.update();
_b_tc.workLoadQueue();
const ImGuiViewport* viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(viewport->WorkPos);
@ -1162,6 +1176,8 @@ void ChatGui4::renderMessageBodyFile(Message3Registry& reg, const Message3 e) {
// hacky
const auto* fts = o.try_get<ObjComp::Ephemeral::File::TransferStats>();
if (fts != nullptr && o.any_of<ObjComp::F::SingleInfo, ObjComp::F::CollectionInfo>()) {
const bool upload = o.all_of<ObjComp::F::TagLocalHaveAll>() && fts->total_down <= 0;
const int64_t total_size =
o.all_of<ObjComp::F::SingleInfo>() ?
o.get<ObjComp::F::SingleInfo>().file_size :
@ -1170,7 +1186,7 @@ void ChatGui4::renderMessageBodyFile(Message3Registry& reg, const Message3 e) {
int64_t transfer_total {0u};
float transfer_rate {0.f};
if (o.all_of<ObjComp::F::TagLocalHaveAll>() && fts->total_down <= 0) {
if (upload) {
// if have all AND no dl -> show upload progress
ImGui::TextUnformatted(" up");
transfer_total = fts->total_up;
@ -1183,7 +1199,12 @@ void ChatGui4::renderMessageBodyFile(Message3Registry& reg, const Message3 e) {
}
ImGui::SameLine();
float fraction = float(transfer_total) / total_size;
float fraction{0.f};
if (total_size > 0) {
fraction = float(transfer_total) / total_size;
} else if (o.all_of<ObjComp::F::TagLocalHaveAll>()) {
fraction = 1.f;
}
char overlay_buf[128];
if (transfer_rate > 0.000001f) {
@ -1211,11 +1232,48 @@ void ChatGui4::renderMessageBodyFile(Message3Registry& reg, const Message3 e) {
std::snprintf(overlay_buf, sizeof(overlay_buf), "%.1f%%", fraction * 100 + 0.01f);
}
ImGui::ProgressBar(
fraction,
{-FLT_MIN, TEXT_BASE_HEIGHT},
overlay_buf
);
if (!upload && !o.all_of<ObjComp::F::TagLocalHaveAll>() && o.all_of<ObjComp::F::LocalHaveBitset>()) {
ImGui::BeginGroup();
// TODO: hights are all off
ImGui::ProgressBar(
fraction,
{-FLT_MIN, TEXT_BASE_HEIGHT*0.66f},
overlay_buf
);
auto const cursor_start_vec = ImGui::GetCursorScreenPos();
const ImVec2 bar_size{ImGui::GetContentRegionAvail().x, TEXT_BASE_HEIGHT*0.15f};
// TODO: replace with own version, so we dont have to internal
ImGui::RenderFrame(
cursor_start_vec,
{
cursor_start_vec.x + bar_size.x,
cursor_start_vec.y + bar_size.y
},
ImGui::GetColorU32(ImGuiCol_FrameBg),
false
);
auto [id, img_width, img_height] = _b_tc.get(o);
ImGui::Image(
id,
bar_size,
{0.f, 0.f}, // default
{1.f, 1.f}, // default
ImGui::GetStyleColorVec4(ImGuiCol_PlotHistogram)
);
ImGui::EndGroup();
//} else if (upload && o.all_of<ObjComp::F::RemoteHaveBitset>()) {
} else {
ImGui::ProgressBar(
fraction,
{-FLT_MIN, TEXT_BASE_HEIGHT},
overlay_buf
);
}
} else {
// infinite scrolling progressbar fallback
ImGui::TextUnformatted(" ??");
@ -1227,16 +1285,6 @@ void ChatGui4::renderMessageBodyFile(Message3Registry& reg, const Message3 e) {
);
}
if (!o.all_of<ObjComp::F::TagLocalHaveAll>() && o.all_of<ObjComp::F::LocalHaveBitset>()) {
// texture based on have bitset
// TODO: missing have chunks/chunksize to get the correct size
//const auto& bitest = o.get<ObjComp::F::LocalHaveBitset>().have;
// generate 1bit sdlsurface zerocopy using bitset.data() and bitset.size_bytes()
// optionally scale down filtered (would copy)
// update texture? in cache?
}
if (o.all_of<ObjComp::F::FrameDims>()) {
const auto& frame_dims = o.get<ObjComp::F::FrameDims>();
@ -1721,3 +1769,12 @@ void ChatGui4::sendFileList(const std::vector<std::string_view>& list) {
}
}
bool ChatGui4::onEvent(const ObjectStore::Events::ObjectUpdate& e) {
if (!e.e.all_of<ObjComp::F::LocalHaveBitset>()) {
return false;
}
_b_tc.stale(e.e);
return false;
}

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@ -1,6 +1,6 @@
#pragma once
#include <solanaceae/object_store/fwd.hpp>
#include <solanaceae/object_store/object_store.hpp>
#include <solanaceae/message3/registry_message_model.hpp>
#include <solanaceae/util/config_model.hpp>
@ -10,6 +10,7 @@
#include "./texture_cache.hpp"
#include "./tox_avatar_loader.hpp"
#include "./message_image_loader.hpp"
#include "./bitset_image_loader.hpp"
#include "./chat_gui/file_selector.hpp"
#include "./chat_gui/send_image_popup.hpp"
@ -23,15 +24,19 @@
using ContactTextureCache = TextureCache<void*, Contact3, ToxAvatarLoader>;
using MessageTextureCache = TextureCache<void*, Message3Handle, MessageImageLoader>;
using BitsetTextureCache = TextureCache<void*, ObjectHandle, BitsetImageLoader>;
class ChatGui4 {
class ChatGui4 : public ObjectStoreEventI {
ConfigModelI& _conf;
ObjectStore2& _os;
ObjectStoreEventProviderI::SubscriptionReference _os_sr;
RegistryMessageModelI& _rmm;
Contact3Registry& _cr;
ContactTextureCache& _contact_tc;
MessageTextureCache& _msg_tc;
BitsetImageLoader _bil;
BitsetTextureCache _b_tc;
Theme& _theme;
@ -86,6 +91,9 @@ class ChatGui4 {
//bool renderSubContactListContact(const Contact3 c, const bool selected) const;
void pasteFile(const char* mime_type);
protected:
bool onEvent(const ObjectStore::Events::ObjectUpdate&) override;
};

View File

@ -12,6 +12,6 @@ class MessageImageLoader {
public:
MessageImageLoader(void);
std::optional<TextureEntry> load(TextureUploaderI& tu, Message3Handle c);
std::optional<TextureEntry> load(TextureUploaderI& tu, Message3Handle m);
};

View File

@ -91,6 +91,7 @@ struct TextureCache {
entt::dense_map<KeyType, TextureEntry> _cache;
entt::dense_set<KeyType> _to_load;
// to_reload // to_update? _marked_stale?
const uint64_t ms_before_purge {60 * 1000ull};
const size_t min_count_before_purge {0}; // starts purging after that
@ -134,6 +135,18 @@ struct TextureCache {
}
}
// markes a texture as stale and will reload it
// only if it already is loaded, does not update ts
bool stale(const KeyType& key) {
auto it = _cache.find(key);
if (it == _cache.end()) {
return false;
}
_to_load.insert(key);
return true;
}
float update(void) {
const uint64_t ts_now = Message::getTimeMS();
uint64_t ts_min_next = ts_now + ms_before_purge;
@ -165,6 +178,7 @@ struct TextureCache {
}
}
_cache.erase(key);
_to_load.erase(key);
}
}
@ -172,13 +186,32 @@ struct TextureCache {
bool workLoadQueue(void) {
auto it = _to_load.begin();
for (; it != _to_load.end(); it++) {
auto new_entry_opt = _l.load(_tu, *it);
if (new_entry_opt.has_value()) {
_cache.emplace(*it, new_entry_opt.value());
it = _to_load.erase(it);
if (_cache.count(*it)) {
auto new_entry_opt = _l.load(_tu, *it);
if (new_entry_opt.has_value()) {
auto old_entry = _cache.at(*it);
for (const auto& tex_id : old_entry.textures) {
_tu.destroy(tex_id);
}
auto [new_it, _] = _cache.insert_or_assign(*it, new_entry_opt.value());
//new_it->second.current_texture = old_entry.current_texture; // ??
new_it->second.rendered_this_frame = old_entry.rendered_this_frame;
new_it->second.timestamp_last_rendered = old_entry.timestamp_last_rendered;
// TODO: not a good idea?
break; // end load from queue/onlyload 1 per update
it = _to_load.erase(it);
// TODO: not a good idea?
break; // end load from queue/onlyload 1 per update
}
} else {
auto new_entry_opt = _l.load(_tu, *it);
if (new_entry_opt.has_value()) {
_cache.emplace(*it, new_entry_opt.value());
it = _to_load.erase(it);
// TODO: not a good idea?
break; // end load from queue/onlyload 1 per update
}
}
}