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f5eb0e0dfa
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add camera view dir helper
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2022-02-15 17:21:45 +01:00 |
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6aa7e3899e
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add screen to world to camera
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2022-02-01 15:28:15 +01:00 |
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513ac12e30
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fix aa causing gaps
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2022-01-22 01:42:37 +01:00 |
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12b0a90ad0
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remove old transform and velocity components and replace with new decomposed components
focus on 2D for now
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2022-01-09 18:32:59 +01:00 |
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81043264d2
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update to entt v3.9.0
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2021-12-21 14:04:02 +01:00 |
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edcecba2eb
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port everything over to organizer
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2021-12-12 22:56:16 +01:00 |
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0ad504e5d4
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remove simple scene and disable most stuff that used it. TODO: replace with organizer
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2021-12-11 23:21:09 +01:00 |
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5d74c3298d
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add a map range option to ogl (instance) buffer
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2021-10-20 02:51:53 +02:00 |
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573b276116
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trying to fix some warnings (had side effects)
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2021-06-14 17:44:59 +02:00 |
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2c1faa60c6
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added screen director tools
minor additions / fixes
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2021-05-29 18:22:08 +02:00 |
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1248957a18
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cleanup includes, primarily artifacts of the updatestrat refactor
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2021-05-17 01:35:35 +02:00 |
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efad254193
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reworked the general update strategy interface
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2021-05-16 16:48:58 +02:00 |
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e3ae6c1521
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refactor render tasks (added name())
add opengl renderer imgui tools to menu bar
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2021-04-18 01:36:01 +02:00 |
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7e1137732b
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update entt to v3.7.1
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2021-04-14 15:48:56 +02:00 |
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d91e7dd5a1
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update imgui to 1.80 and remove backend copies
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2021-01-22 01:27:50 +01:00 |
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1d59003858
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fix entt update
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2020-12-29 19:22:36 +01:00 |
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7cf434d877
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update to entt master (v3.6.0-pre)
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2020-12-29 18:22:53 +01:00 |
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840b663d5e
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adopt engine stuff to new update strategy
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2020-12-29 18:20:06 +01:00 |
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88f134ff8a
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tilemap renderer now uses dithering for transparency
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2020-11-11 00:31:37 +01:00 |
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3c3afb1fcc
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fix blur rendertask
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2020-10-06 16:27:32 +02:00 |
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95d1530c6d
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add color multiplier to tilemap render task
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2020-10-06 16:27:16 +02:00 |
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e74154ccee
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initial import, >900commits predate this
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2020-09-29 13:58:20 +02:00 |
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