MushMachine/framework
2021-10-22 20:49:49 +02:00
..
common_components add time delta context to scene 2021-01-24 21:26:22 +01:00
engine fix overwriting tasks 2021-08-22 18:01:35 +02:00
filesystem cleanup includes, primarily artifacts of the updatestrat refactor 2021-05-17 01:35:35 +02:00
imgui add float and double support for the scalar range widget 2021-09-14 16:37:53 +02:00
input cleanup includes, primarily artifacts of the updatestrat refactor 2021-05-17 01:35:35 +02:00
logger initial import, >900commits predate this 2020-09-29 13:58:20 +02:00
opengl_primitives hack in shader preprocessor for #include (wip) 2021-10-22 20:49:49 +02:00
opengl_renderer add a map range option to ogl (instance) buffer 2021-10-20 02:51:53 +02:00
organizer_scene remove clutter from organizer scene service 2021-05-22 14:05:27 +02:00
random srng: impl floating point numbers and make std dist compat 2021-07-01 18:01:42 +02:00
resource_manager fix entt update 2020-12-29 19:22:36 +01:00
screen_director cleanup includes, primarily artifacts of the updatestrat refactor 2021-05-17 01:35:35 +02:00
sdl_service added screen director tools 2021-05-29 18:22:08 +02:00
simple_scene cleanup includes, primarily artifacts of the updatestrat refactor 2021-05-17 01:35:35 +02:00
simple_sdl_renderer cleanup includes, primarily artifacts of the updatestrat refactor 2021-05-17 01:35:35 +02:00
sound reworked the general update strategy interface 2021-05-16 16:48:58 +02:00
std_utils srng: impl floating point numbers and make std dist compat 2021-07-01 18:01:42 +02:00
tilemap update to entt master (v3.6.0-pre) 2020-12-29 18:22:53 +01:00
CMakeLists.txt reworked the general update strategy interface 2021-05-16 16:48:58 +02:00