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Fix possible null dereference
game invite info needs to be set after calloc in case it fails
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parent
2946e0dc56
commit
3030cda47e
10
src/chat.c
10
src/chat.c
@ -798,12 +798,7 @@ void chat_onGameInvite(ToxWindow *self, Tox *m, uint32_t friend_number, const ui
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return;
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}
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Friends.list[friend_number].game_invite.type = type;
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Friends.list[friend_number].game_invite.id = id;
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Friends.list[friend_number].game_invite.pending = true;
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uint32_t data_length = length - GAME_PACKET_HEADER_SIZE;
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Friends.list[friend_number].game_invite.data_length = data_length;
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if (data_length > 0) {
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free(Friends.list[friend_number].game_invite.data);
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@ -818,6 +813,11 @@ void chat_onGameInvite(ToxWindow *self, Tox *m, uint32_t friend_number, const ui
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Friends.list[friend_number].game_invite.data = buf;
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}
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Friends.list[friend_number].game_invite.type = type;
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Friends.list[friend_number].game_invite.id = id;
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Friends.list[friend_number].game_invite.pending = true;
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Friends.list[friend_number].game_invite.data_length = data_length;
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char name[TOX_MAX_NAME_LENGTH];
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get_nick_truncate(m, name, friend_number);
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