Compare commits
	
		
			14 Commits
		
	
	
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| cff0c100ec | |||
| 010c49d100 | |||
| ff5dbaffc0 | |||
| b56d581e4b | |||
| aa661aaaa7 | |||
| cc3f430bab | |||
| 139db5b03b | |||
| 7d0e5c80bd | |||
| f716ad9dd1 | |||
| 671772a20e | |||
| b0173f6d68 | |||
| 3da5872df8 | |||
| 3deb6e8469 | |||
| 0c674e0137 | 
							
								
								
									
										2
									
								
								external/solanaceae_contact
									
									
									
									
										vendored
									
									
								
							
							
								
								
								
								
								
							
						
						
									
										2
									
								
								external/solanaceae_contact
									
									
									
									
										vendored
									
									
								
							 Submodule external/solanaceae_contact updated: 2d73c7272c...6f3f9ef191
									
								
							
							
								
								
									
										2
									
								
								external/solanaceae_message3
									
									
									
									
										vendored
									
									
								
							
							
								
								
								
								
								
							
						
						
									
										2
									
								
								external/solanaceae_message3
									
									
									
									
										vendored
									
									
								
							 Submodule external/solanaceae_message3 updated: ab282235b5...486306d854
									
								
							
							
								
								
									
										2
									
								
								external/solanaceae_plugin
									
									
									
									
										vendored
									
									
								
							
							
								
								
								
								
								
							
						
						
									
										2
									
								
								external/solanaceae_plugin
									
									
									
									
										vendored
									
									
								
							 Submodule external/solanaceae_plugin updated: 17ffaee013...82cfb6d492
									
								
							
							
								
								
									
										2
									
								
								external/solanaceae_util
									
									
									
									
										vendored
									
									
								
							
							
								
								
								
								
								
							
						
						
									
										2
									
								
								external/solanaceae_util
									
									
									
									
										vendored
									
									
								
							 Submodule external/solanaceae_util updated: 390b123fb7...d304d719e9
									
								
							@@ -61,6 +61,9 @@ add_executable(tomato
 | 
			
		||||
	./tox_dht_cap_histo.hpp
 | 
			
		||||
	./tox_dht_cap_histo.cpp
 | 
			
		||||
 | 
			
		||||
	./tox_friend_faux_offline_messaging.hpp
 | 
			
		||||
	./tox_friend_faux_offline_messaging.cpp
 | 
			
		||||
 | 
			
		||||
	./chat_gui4.hpp
 | 
			
		||||
	./chat_gui4.cpp
 | 
			
		||||
)
 | 
			
		||||
 
 | 
			
		||||
@@ -37,7 +37,7 @@ namespace Components {
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		||||
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		||||
} // Components
 | 
			
		||||
 | 
			
		||||
static float lerp(float a, float b, float t) {
 | 
			
		||||
static constexpr float lerp(float a, float b, float t) {
 | 
			
		||||
	return a + t * (b - a);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -96,13 +96,21 @@ const void* clipboard_callback(void* userdata, const char* mime_type, size_t* si
 | 
			
		||||
}
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		||||
 | 
			
		||||
void ChatGui4::setClipboardData(std::vector<std::string> mime_types, std::shared_ptr<std::vector<uint8_t>>&& data) {
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		||||
	std::vector<const char*> tmp_mimetype_list;
 | 
			
		||||
	for (const auto& mime_type : mime_types) {
 | 
			
		||||
		tmp_mimetype_list.push_back(mime_type.data());
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		||||
	if (!static_cast<bool>(data)) {
 | 
			
		||||
		std::cerr << "CG error: tried to set clipboard with empty shp\n";
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (data->empty()) {
 | 
			
		||||
		std::cerr << "CG error: tried to set clipboard with empty data\n";
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		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	std::vector<const char*> tmp_mimetype_list;
 | 
			
		||||
 | 
			
		||||
	std::lock_guard lg{_set_clipboard_data_mutex};
 | 
			
		||||
	for (const auto& mime_type : mime_types) {
 | 
			
		||||
		tmp_mimetype_list.push_back(mime_type.data());
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		||||
		_set_clipboard_data[mime_type] = data;
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		||||
	}
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		||||
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		||||
@@ -113,8 +121,10 @@ ChatGui4::ChatGui4(
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		||||
	ConfigModelI& conf,
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		||||
	RegistryMessageModel& rmm,
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		||||
	Contact3Registry& cr,
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		||||
	TextureUploaderI& tu
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		||||
) : _conf(conf), _rmm(rmm), _cr(cr), _tal(_cr), _contact_tc(_tal, tu), _msg_tc(_mil, tu), _sip(tu) {
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		||||
	TextureUploaderI& tu,
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		||||
	ContactTextureCache& contact_tc,
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		||||
	MessageTextureCache& msg_tc
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		||||
) : _conf(conf), _rmm(rmm), _cr(cr), _contact_tc(contact_tc), _msg_tc(msg_tc), _sip(tu) {
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		||||
}
 | 
			
		||||
 | 
			
		||||
ChatGui4::~ChatGui4(void) {
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		||||
@@ -128,20 +138,7 @@ ChatGui4::~ChatGui4(void) {
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		||||
	//}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ChatGui4::render(float time_delta) {
 | 
			
		||||
	if (!_cr.storage<Contact::Components::TagAvatarInvalidate>().empty()) { // handle force-reloads for avatars
 | 
			
		||||
		std::vector<Contact3> to_purge;
 | 
			
		||||
		_cr.view<Contact::Components::TagAvatarInvalidate>().each([&to_purge](const Contact3 c) {
 | 
			
		||||
			to_purge.push_back(c);
 | 
			
		||||
		});
 | 
			
		||||
		_cr.remove<Contact::Components::TagAvatarInvalidate>(to_purge.cbegin(), to_purge.cend());
 | 
			
		||||
		_contact_tc.invalidate(to_purge);
 | 
			
		||||
	}
 | 
			
		||||
	// ACTUALLY NOT IF RENDERED, MOVED LOGIC TO ABOVE
 | 
			
		||||
	// it might unload textures, so it needs to be done before rendering
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		||||
	_contact_tc.update();
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		||||
	_msg_tc.update();
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		||||
 | 
			
		||||
float ChatGui4::render(float time_delta) {
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		||||
	_fss.render();
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		||||
	_sip.render(time_delta);
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		||||
 | 
			
		||||
@@ -619,8 +616,7 @@ void ChatGui4::render(float time_delta) {
 | 
			
		||||
	}
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		||||
	ImGui::End();
 | 
			
		||||
 | 
			
		||||
	_contact_tc.workLoadQueue();
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		||||
	_msg_tc.workLoadQueue();
 | 
			
		||||
	return 1000.f; // TODO: higher min fps?
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		||||
}
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		||||
 | 
			
		||||
void ChatGui4::sendFilePath(const char* file_path) {
 | 
			
		||||
@@ -741,7 +737,11 @@ void ChatGui4::renderMessageBodyFile(Message3Registry& reg, const Message3 e) {
 | 
			
		||||
	) {
 | 
			
		||||
		if (ImGui::Button("save to")) {
 | 
			
		||||
			_fss.requestFile(
 | 
			
		||||
				[](const auto& path) -> bool { return std::filesystem::is_directory(path); },
 | 
			
		||||
				[](std::filesystem::path& path) -> bool {
 | 
			
		||||
					// remove file path
 | 
			
		||||
					path.remove_filename();
 | 
			
		||||
					return std::filesystem::is_directory(path);
 | 
			
		||||
				},
 | 
			
		||||
				[this, ®, e](const auto& path) {
 | 
			
		||||
					if (reg.valid(e)) { // still valid
 | 
			
		||||
						// TODO: trim file?
 | 
			
		||||
 
 | 
			
		||||
@@ -9,7 +9,8 @@
 | 
			
		||||
#include "./message_image_loader.hpp"
 | 
			
		||||
#include "./file_selector.hpp"
 | 
			
		||||
#include "./send_image_popup.hpp"
 | 
			
		||||
#include "entt/container/dense_map.hpp"
 | 
			
		||||
 | 
			
		||||
#include <entt/container/dense_map.hpp>
 | 
			
		||||
 | 
			
		||||
#include <cstdint>
 | 
			
		||||
#include <vector>
 | 
			
		||||
@@ -17,15 +18,16 @@
 | 
			
		||||
#include <mutex>
 | 
			
		||||
#include <memory>
 | 
			
		||||
 | 
			
		||||
using ContactTextureCache = TextureCache<void*, Contact3, ToxAvatarLoader>;
 | 
			
		||||
using MessageTextureCache = TextureCache<void*, Message3Handle, MessageImageLoader>;
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		||||
 | 
			
		||||
class ChatGui4 {
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		||||
	ConfigModelI& _conf;
 | 
			
		||||
	RegistryMessageModel& _rmm;
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		||||
	Contact3Registry& _cr;
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		||||
 | 
			
		||||
	ToxAvatarLoader _tal;
 | 
			
		||||
	TextureCache<void*, Contact3, ToxAvatarLoader> _contact_tc;
 | 
			
		||||
	MessageImageLoader _mil;
 | 
			
		||||
	TextureCache<void*, Message3Handle, MessageImageLoader> _msg_tc;
 | 
			
		||||
	ContactTextureCache& _contact_tc;
 | 
			
		||||
	MessageTextureCache& _msg_tc;
 | 
			
		||||
 | 
			
		||||
	FileSelector _fss;
 | 
			
		||||
	SendImagePopup _sip;
 | 
			
		||||
@@ -52,12 +54,14 @@ class ChatGui4 {
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		||||
			ConfigModelI& conf,
 | 
			
		||||
			RegistryMessageModel& rmm,
 | 
			
		||||
			Contact3Registry& cr,
 | 
			
		||||
			TextureUploaderI& tu
 | 
			
		||||
			TextureUploaderI& tu,
 | 
			
		||||
			ContactTextureCache& contact_tc,
 | 
			
		||||
			MessageTextureCache& msg_tc
 | 
			
		||||
		);
 | 
			
		||||
		~ChatGui4(void);
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		||||
 | 
			
		||||
	public:
 | 
			
		||||
		void render(float time_delta);
 | 
			
		||||
		float render(float time_delta);
 | 
			
		||||
 | 
			
		||||
	public:
 | 
			
		||||
		bool any_unread {false};
 | 
			
		||||
 
 | 
			
		||||
@@ -18,7 +18,7 @@ FileSelector::FileSelector(void) {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FileSelector::requestFile(
 | 
			
		||||
	std::function<bool(const std::filesystem::path& path)>&& is_valid,
 | 
			
		||||
	std::function<bool(std::filesystem::path& path)>&& is_valid,
 | 
			
		||||
	std::function<void(const std::filesystem::path& path)>&& on_choose,
 | 
			
		||||
	std::function<void(void)>&& on_cancel
 | 
			
		||||
) {
 | 
			
		||||
@@ -77,7 +77,9 @@ void FileSelector::render(void) {
 | 
			
		||||
			if (current_path.has_parent_path()) {
 | 
			
		||||
				if (ImGui::TableNextColumn()) {
 | 
			
		||||
					if (ImGui::Selectable("D##..", false, ImGuiSelectableFlags_SpanAllColumns | ImGuiSelectableFlags_AllowItemOverlap)) {
 | 
			
		||||
						_current_file_path = _current_file_path.parent_path();
 | 
			
		||||
						// the first "parent_path()" only removes the filename and the ending "/"
 | 
			
		||||
						_current_file_path = _current_file_path.parent_path().parent_path() / "";
 | 
			
		||||
						//_current_file_path = _current_file_path.remove_filename().parent_path() / "";
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -8,7 +8,7 @@ struct FileSelector {
 | 
			
		||||
 | 
			
		||||
	bool _open_popup {false};
 | 
			
		||||
 | 
			
		||||
	std::function<bool(const std::filesystem::path& path)> _is_valid = [](auto){ return true; };
 | 
			
		||||
	std::function<bool(std::filesystem::path& path)> _is_valid = [](auto){ return true; };
 | 
			
		||||
	std::function<void(const std::filesystem::path& path)> _on_choose = [](auto){};
 | 
			
		||||
	std::function<void(void)> _on_cancel = [](){};
 | 
			
		||||
 | 
			
		||||
@@ -18,8 +18,9 @@ struct FileSelector {
 | 
			
		||||
		FileSelector(void);
 | 
			
		||||
 | 
			
		||||
		// TODO: supply hints
 | 
			
		||||
		// HACK: until we supply hints, is_valid can modify
 | 
			
		||||
		void requestFile(
 | 
			
		||||
			std::function<bool(const std::filesystem::path& path)>&& is_valid,
 | 
			
		||||
			std::function<bool(std::filesystem::path& path)>&& is_valid,
 | 
			
		||||
			std::function<void(const std::filesystem::path& path)>&& on_choose,
 | 
			
		||||
			std::function<void(void)>&& on_cancel
 | 
			
		||||
		);
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										72
									
								
								src/fragment_store/README.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										72
									
								
								src/fragment_store/README.md
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,72 @@
 | 
			
		||||
# Fragment Store
 | 
			
		||||
 | 
			
		||||
Fragments are are pieces of information split into Metadata and Data.
 | 
			
		||||
They can be stored seperated or together.
 | 
			
		||||
They can be used as a Transport protocol/logic too.
 | 
			
		||||
 | 
			
		||||
# Store types
 | 
			
		||||
 | 
			
		||||
### Object Store
 | 
			
		||||
 | 
			
		||||
Fragment files are stored with the first 2 hex chars as sub folders:
 | 
			
		||||
eg:
 | 
			
		||||
objects/ (object store root)
 | 
			
		||||
  - 5f/ (first 2hex subfolder)
 | 
			
		||||
    - 4fffffff (the fragment file without the first 2 hexchars)
 | 
			
		||||
 | 
			
		||||
### Split Object Store
 | 
			
		||||
 | 
			
		||||
Same as Object Store, but medadata and data stored in seperate files.
 | 
			
		||||
Metadata files have the `.meta` suffix. They also have a filetype specific suffix, like `.json`, `.msgpack` etc.
 | 
			
		||||
 | 
			
		||||
### Memory Store
 | 
			
		||||
 | 
			
		||||
Just keeps the Fragments in memory.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# File formats
 | 
			
		||||
 | 
			
		||||
Files can be compressed and encrypted. Since compression needs the data structure to funcion, it is applied before it is encrypted.
 | 
			
		||||
 | 
			
		||||
### Text Json
 | 
			
		||||
 | 
			
		||||
Text json only makes sense for metadata if it's neither compressed nor encrypted. (otherwise its binary on disk anyway, so why waste bytes).
 | 
			
		||||
Since the content of data is not looked at, nothing stops you from using text json and ecrypt it, but atleast basic compression is advised.
 | 
			
		||||
 | 
			
		||||
A Metadata json object has the following keys:
 | 
			
		||||
- `enc` Encryption type of the data, if any
 | 
			
		||||
- `comp` Compression type of the data, if any
 | 
			
		||||
 | 
			
		||||
## Binary file headers
 | 
			
		||||
 | 
			
		||||
### Split Metadata
 | 
			
		||||
 | 
			
		||||
file magic bytes `SOLMET` (6 bytes)
 | 
			
		||||
 | 
			
		||||
1 byte encryption type (0x00 is none)
 | 
			
		||||
 | 
			
		||||
1 byte compression type (0x00 is none)
 | 
			
		||||
 | 
			
		||||
...metadata here...
 | 
			
		||||
 | 
			
		||||
note that the ecnryption and compression are for the metadata only.
 | 
			
		||||
The metadata itself contains encryption and compression about the data.
 | 
			
		||||
 | 
			
		||||
### Split Data
 | 
			
		||||
 | 
			
		||||
(none) all the data is in the metadata file.
 | 
			
		||||
This is mostly to allow direct storage for files in the Fragment store without excessive duplication.
 | 
			
		||||
Keep in mind to not use the actual file name as the data/meta file name.
 | 
			
		||||
 | 
			
		||||
### Single fragment
 | 
			
		||||
 | 
			
		||||
file magic bytes `SOLFIL` (6 bytes)
 | 
			
		||||
 | 
			
		||||
1 byte encryption type (0x00 is none)
 | 
			
		||||
 | 
			
		||||
1 byte compression type (0x00 is none)
 | 
			
		||||
 | 
			
		||||
...metadata here...
 | 
			
		||||
 | 
			
		||||
...data here...
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										10
									
								
								src/main.cpp
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								src/main.cpp
									
									
									
									
									
								
							@@ -178,9 +178,13 @@ int main(int argc, char** argv) {
 | 
			
		||||
				//)
 | 
			
		||||
			//));
 | 
			
		||||
 | 
			
		||||
			const float min_delay = std::min<float>(
 | 
			
		||||
					screen->nextTick() - time_delta_tick,
 | 
			
		||||
					screen->nextRender() - time_delta_render
 | 
			
		||||
			const float min_delay =
 | 
			
		||||
				std::min<float>(
 | 
			
		||||
					std::min<float>(
 | 
			
		||||
						screen->nextTick() - time_delta_tick,
 | 
			
		||||
						screen->nextRender() - time_delta_render
 | 
			
		||||
					),
 | 
			
		||||
					0.25f // dont sleep too long
 | 
			
		||||
				) * 1000.f;
 | 
			
		||||
 | 
			
		||||
			if (min_delay > 0.f) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,10 +1,13 @@
 | 
			
		||||
#include "./main_screen.hpp"
 | 
			
		||||
 | 
			
		||||
#include <solanaceae/contact/components.hpp>
 | 
			
		||||
 | 
			
		||||
#include <imgui/imgui.h>
 | 
			
		||||
 | 
			
		||||
#include <SDL3/SDL.h>
 | 
			
		||||
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include <cmath>
 | 
			
		||||
 | 
			
		||||
MainScreen::MainScreen(SDL_Renderer* renderer_, std::string save_path, std::string save_password, std::vector<std::string> plugins) :
 | 
			
		||||
	renderer(renderer_),
 | 
			
		||||
@@ -16,10 +19,15 @@ MainScreen::MainScreen(SDL_Renderer* renderer_, std::string save_path, std::stri
 | 
			
		||||
	tcm(cr, tc, tc),
 | 
			
		||||
	tmm(rmm, cr, tcm, tc, tc),
 | 
			
		||||
	ttm(rmm, cr, tcm, tc, tc),
 | 
			
		||||
	tffom(cr, rmm, tcm, tc, tc),
 | 
			
		||||
	mmil(rmm),
 | 
			
		||||
	tam(rmm, cr, conf),
 | 
			
		||||
	sdlrtu(renderer_),
 | 
			
		||||
	cg(conf, rmm, cr, sdlrtu),
 | 
			
		||||
	tal(cr),
 | 
			
		||||
	contact_tc(tal, sdlrtu),
 | 
			
		||||
	mil(),
 | 
			
		||||
	msg_tc(mil, sdlrtu),
 | 
			
		||||
	cg(conf, rmm, cr, sdlrtu, contact_tc, msg_tc),
 | 
			
		||||
	sw(conf),
 | 
			
		||||
	tuiu(tc, conf),
 | 
			
		||||
	tdch(tpi)
 | 
			
		||||
@@ -166,7 +174,22 @@ Screen* MainScreen::render(float time_delta, bool&) {
 | 
			
		||||
 | 
			
		||||
	const float pm_interval = pm.render(time_delta); // render
 | 
			
		||||
 | 
			
		||||
	cg.render(time_delta); // render
 | 
			
		||||
	// TODO: move this somewhere else!!!
 | 
			
		||||
	// needs both tal and tc <.<
 | 
			
		||||
	if (!cr.storage<Contact::Components::TagAvatarInvalidate>().empty()) { // handle force-reloads for avatars
 | 
			
		||||
		std::vector<Contact3> to_purge;
 | 
			
		||||
		cr.view<Contact::Components::TagAvatarInvalidate>().each([&to_purge](const Contact3 c) {
 | 
			
		||||
			to_purge.push_back(c);
 | 
			
		||||
		});
 | 
			
		||||
		cr.remove<Contact::Components::TagAvatarInvalidate>(to_purge.cbegin(), to_purge.cend());
 | 
			
		||||
		contact_tc.invalidate(to_purge);
 | 
			
		||||
	}
 | 
			
		||||
	// ACTUALLY NOT IF RENDERED, MOVED LOGIC TO ABOVE
 | 
			
		||||
	// it might unload textures, so it needs to be done before rendering
 | 
			
		||||
	const float ctc_interval = contact_tc.update();
 | 
			
		||||
	const float msgtc_interval = msg_tc.update();
 | 
			
		||||
 | 
			
		||||
	const float cg_interval = cg.render(time_delta); // render
 | 
			
		||||
	sw.render(); // render
 | 
			
		||||
	tuiu.render(); // render
 | 
			
		||||
	tdch.render(); // render
 | 
			
		||||
@@ -215,20 +238,136 @@ Screen* MainScreen::render(float time_delta, bool&) {
 | 
			
		||||
		ImGui::ShowDemoWindow();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (
 | 
			
		||||
		_fps_perf_mode > 1 // TODO: magic
 | 
			
		||||
	) {
 | 
			
		||||
		// powersave forces 250ms
 | 
			
		||||
		_render_interval = 1.f/4.f;
 | 
			
		||||
	} else if (
 | 
			
		||||
		_time_since_event > 1.f && ( // 1sec cool down
 | 
			
		||||
			_fps_perf_mode == 1 || // TODO: magic
 | 
			
		||||
			_window_hidden
 | 
			
		||||
	float tc_unfinished_queue_interval;
 | 
			
		||||
	{ // load rendered but not loaded textures
 | 
			
		||||
		bool unfinished_work_queue = contact_tc.workLoadQueue();
 | 
			
		||||
		unfinished_work_queue = unfinished_work_queue || msg_tc.workLoadQueue();
 | 
			
		||||
 | 
			
		||||
		if (unfinished_work_queue) {
 | 
			
		||||
			tc_unfinished_queue_interval = 0.1f; // so we can get images loaded faster
 | 
			
		||||
		} else {
 | 
			
		||||
			tc_unfinished_queue_interval = 1.f; // TODO: higher min fps?
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// calculate interval for next frame
 | 
			
		||||
	// normal:
 | 
			
		||||
	//  - if < 1.5sec since last event
 | 
			
		||||
	//    - min all and clamp(1/60, 1/1)
 | 
			
		||||
	//  - if < 30sec since last event
 | 
			
		||||
	//    - min all (anim + everything else) clamp(1/60, 1/1) (maybe less?)
 | 
			
		||||
	//  - else
 | 
			
		||||
	//    - min without anim and clamp(1/60, 1/1) (maybe more?)
 | 
			
		||||
	// reduced:
 | 
			
		||||
	//  - if < 1sec since last event
 | 
			
		||||
	//    - min all and clamp(1/60, 1/1)
 | 
			
		||||
	//  - if < 10sec since last event
 | 
			
		||||
	//    - min all (anim + everything else) clamp(1/10, 1/1)
 | 
			
		||||
	//  - else
 | 
			
		||||
	//    - min without anim and max clamp(1/10, 1/1)
 | 
			
		||||
	// powersave:
 | 
			
		||||
	//  - if < 0sec since last event
 | 
			
		||||
	//    - (ignored)
 | 
			
		||||
	//  - if < 1sec since last event
 | 
			
		||||
	//    - min all (anim + everything else) clamp(1/8, 1/1)
 | 
			
		||||
	//  - else
 | 
			
		||||
	//    - min without anim and clamp(1/1, 1/1)
 | 
			
		||||
	struct PerfProfileRender {
 | 
			
		||||
		float low_delay_window {1.5f};
 | 
			
		||||
		float low_delay_min {1.f/60.f};
 | 
			
		||||
		float low_delay_max {1.f/60.f};
 | 
			
		||||
 | 
			
		||||
		float mid_delay_window {30.f};
 | 
			
		||||
		float mid_delay_min {1.f/60.f};
 | 
			
		||||
		float mid_delay_max {1.f/2.f};
 | 
			
		||||
 | 
			
		||||
		// also when main window hidden
 | 
			
		||||
		float else_delay_min {1.f/60.f};
 | 
			
		||||
		float else_delay_max {1.f/2.f};
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	const static PerfProfileRender normalPerfProfile{
 | 
			
		||||
		//1.5f,		// low_delay_window
 | 
			
		||||
		//1.f/60.f,	// low_delay_min
 | 
			
		||||
		//1.f/60.f,	// low_delay_max
 | 
			
		||||
 | 
			
		||||
		//30.f,		// mid_delay_window
 | 
			
		||||
		//1.f/60.f,	// mid_delay_min
 | 
			
		||||
		//1.f/2.f,	// mid_delay_max
 | 
			
		||||
 | 
			
		||||
		//1.f/60.f,	// else_delay_min
 | 
			
		||||
		//1.f/2.f,	// else_delay_max
 | 
			
		||||
	};
 | 
			
		||||
	const static PerfProfileRender reducedPerfProfile{
 | 
			
		||||
		1.f,		// low_delay_window
 | 
			
		||||
		1.f/60.f,	// low_delay_min
 | 
			
		||||
		1.f/30.f,	// low_delay_max
 | 
			
		||||
 | 
			
		||||
		10.f,		// mid_delay_window
 | 
			
		||||
		1.f/10.f,	// mid_delay_min
 | 
			
		||||
		1.f/4.f,	// mid_delay_max
 | 
			
		||||
 | 
			
		||||
		1.f/10.f,	// else_delay_min
 | 
			
		||||
		1.f,		// else_delay_max
 | 
			
		||||
	};
 | 
			
		||||
	// TODO: fix powersave by adjusting it in the events handler (make ppr member)
 | 
			
		||||
	const static PerfProfileRender powersavePerfProfile{
 | 
			
		||||
		// no window -> ignore first case
 | 
			
		||||
		0.f,		// low_delay_window
 | 
			
		||||
		1.f,		// low_delay_min
 | 
			
		||||
		1.f,		// low_delay_max
 | 
			
		||||
 | 
			
		||||
		1.f,		// mid_delay_window
 | 
			
		||||
		1.f/8.f,	// mid_delay_min
 | 
			
		||||
		1.f/4.f,	// mid_delay_max
 | 
			
		||||
 | 
			
		||||
		1.f,		// else_delay_min
 | 
			
		||||
		1.f,		// else_delay_max
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	const PerfProfileRender& curr_profile =
 | 
			
		||||
		// TODO: magic
 | 
			
		||||
		_fps_perf_mode > 1
 | 
			
		||||
		? powersavePerfProfile
 | 
			
		||||
		: (
 | 
			
		||||
			_fps_perf_mode == 1
 | 
			
		||||
			? reducedPerfProfile
 | 
			
		||||
			: normalPerfProfile
 | 
			
		||||
		)
 | 
			
		||||
	) {
 | 
			
		||||
		_render_interval = std::min<float>(1.f/4.f, pm_interval);
 | 
			
		||||
	;
 | 
			
		||||
 | 
			
		||||
	// min over non animations in all cases
 | 
			
		||||
	_render_interval = std::min<float>(pm_interval, cg_interval);
 | 
			
		||||
	_render_interval = std::min<float>(_render_interval, tc_unfinished_queue_interval);
 | 
			
		||||
 | 
			
		||||
	// low delay time window
 | 
			
		||||
	if (!_window_hidden && _time_since_event < curr_profile.low_delay_window) {
 | 
			
		||||
		_render_interval = std::min<float>(_render_interval, ctc_interval);
 | 
			
		||||
		_render_interval = std::min<float>(_render_interval, msgtc_interval);
 | 
			
		||||
 | 
			
		||||
		_render_interval = std::clamp(
 | 
			
		||||
			_render_interval,
 | 
			
		||||
			curr_profile.low_delay_min,
 | 
			
		||||
			curr_profile.low_delay_max
 | 
			
		||||
		);
 | 
			
		||||
	// mid delay time window
 | 
			
		||||
	} else if (!_window_hidden && _time_since_event < curr_profile.mid_delay_window) {
 | 
			
		||||
		_render_interval = std::min<float>(_render_interval, ctc_interval);
 | 
			
		||||
		_render_interval = std::min<float>(_render_interval, msgtc_interval);
 | 
			
		||||
 | 
			
		||||
		_render_interval = std::clamp(
 | 
			
		||||
			_render_interval,
 | 
			
		||||
			curr_profile.mid_delay_min,
 | 
			
		||||
			curr_profile.mid_delay_max
 | 
			
		||||
		);
 | 
			
		||||
	// timed out or window hidden
 | 
			
		||||
	} else {
 | 
			
		||||
		_render_interval = std::min<float>(1.f/60.f, pm_interval);
 | 
			
		||||
		// no animation timing here
 | 
			
		||||
		_render_interval = std::clamp(
 | 
			
		||||
			_render_interval,
 | 
			
		||||
			curr_profile.else_delay_min,
 | 
			
		||||
			curr_profile.else_delay_max
 | 
			
		||||
		);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	_time_since_event += time_delta;
 | 
			
		||||
@@ -241,6 +380,8 @@ Screen* MainScreen::tick(float time_delta, bool& quit) {
 | 
			
		||||
 | 
			
		||||
	tcm.iterate(time_delta); // compute
 | 
			
		||||
 | 
			
		||||
	const float fo_interval = tffom.tick(time_delta);
 | 
			
		||||
 | 
			
		||||
	tam.iterate(); // compute
 | 
			
		||||
 | 
			
		||||
	const float pm_interval = pm.tick(time_delta); // compute
 | 
			
		||||
@@ -250,9 +391,17 @@ Screen* MainScreen::tick(float time_delta, bool& quit) {
 | 
			
		||||
	mts.iterate(); // compute
 | 
			
		||||
 | 
			
		||||
	_min_tick_interval = std::min<float>(
 | 
			
		||||
		tc.toxIterationInterval()/1000.f,
 | 
			
		||||
		// HACK: pow by 1.6 to increase 50 -> ~500 (~522)
 | 
			
		||||
		// and it does not change 1
 | 
			
		||||
		std::pow(tc.toxIterationInterval(), 1.6f)/1000.f,
 | 
			
		||||
		pm_interval
 | 
			
		||||
	);
 | 
			
		||||
	_min_tick_interval = std::min<float>(
 | 
			
		||||
		_min_tick_interval,
 | 
			
		||||
		fo_interval
 | 
			
		||||
	);
 | 
			
		||||
 | 
			
		||||
	//std::cout << "MS: min tick interval: " << _min_tick_interval << "\n";
 | 
			
		||||
 | 
			
		||||
	switch (_compute_perf_mode) {
 | 
			
		||||
		// normal 1ms lower bound
 | 
			
		||||
 
 | 
			
		||||
@@ -21,10 +21,15 @@
 | 
			
		||||
#include "./tox_avatar_manager.hpp"
 | 
			
		||||
 | 
			
		||||
#include "./sdlrenderer_texture_uploader.hpp"
 | 
			
		||||
#include "./texture_cache.hpp"
 | 
			
		||||
#include "./tox_avatar_loader.hpp"
 | 
			
		||||
#include "./message_image_loader.hpp"
 | 
			
		||||
 | 
			
		||||
#include "./chat_gui4.hpp"
 | 
			
		||||
#include "./settings_window.hpp"
 | 
			
		||||
#include "./tox_ui_utils.hpp"
 | 
			
		||||
#include "./tox_dht_cap_histo.hpp"
 | 
			
		||||
#include "./tox_friend_faux_offline_messaging.hpp"
 | 
			
		||||
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <iostream>
 | 
			
		||||
@@ -52,6 +57,7 @@ struct MainScreen final : public Screen {
 | 
			
		||||
	ToxContactModel2 tcm;
 | 
			
		||||
	ToxMessageManager tmm;
 | 
			
		||||
	ToxTransferManager ttm;
 | 
			
		||||
	ToxFriendFauxOfflineMessaging tffom;
 | 
			
		||||
 | 
			
		||||
	MediaMetaInfoLoader mmil;
 | 
			
		||||
	ToxAvatarManager tam;
 | 
			
		||||
@@ -59,6 +65,11 @@ struct MainScreen final : public Screen {
 | 
			
		||||
	SDLRendererTextureUploader sdlrtu;
 | 
			
		||||
	//OpenGLTextureUploader ogltu;
 | 
			
		||||
 | 
			
		||||
	ToxAvatarLoader tal;
 | 
			
		||||
	TextureCache<void*, Contact3, ToxAvatarLoader> contact_tc;
 | 
			
		||||
	MessageImageLoader mil;
 | 
			
		||||
	TextureCache<void*, Message3Handle, MessageImageLoader> msg_tc;
 | 
			
		||||
 | 
			
		||||
	ChatGui4 cg;
 | 
			
		||||
	SettingsWindow sw;
 | 
			
		||||
	ToxUIUtils tuiu;
 | 
			
		||||
@@ -67,7 +78,7 @@ struct MainScreen final : public Screen {
 | 
			
		||||
	bool _show_tool_style_editor {false};
 | 
			
		||||
 | 
			
		||||
	bool _window_hidden {false};
 | 
			
		||||
	bool _window_hidden_ts {0};
 | 
			
		||||
	uint64_t _window_hidden_ts {0};
 | 
			
		||||
	float _time_since_event {0.f};
 | 
			
		||||
 | 
			
		||||
	MainScreen(SDL_Renderer* renderer_, std::string save_path, std::string save_password, std::vector<std::string> plugins);
 | 
			
		||||
@@ -83,7 +94,7 @@ struct MainScreen final : public Screen {
 | 
			
		||||
	// 0 - normal
 | 
			
		||||
	// 1 - reduced
 | 
			
		||||
	// 2 - power save
 | 
			
		||||
	int _fps_perf_mode {1};
 | 
			
		||||
	int _fps_perf_mode {0};
 | 
			
		||||
	// 0 - normal
 | 
			
		||||
	// 1 - power save
 | 
			
		||||
	int _compute_perf_mode {0};
 | 
			
		||||
 
 | 
			
		||||
@@ -32,7 +32,7 @@ struct SendImagePopup {
 | 
			
		||||
	Rect crop_rect;
 | 
			
		||||
	Rect crop_before_drag;
 | 
			
		||||
 | 
			
		||||
	bool cropping {false};
 | 
			
		||||
	bool cropping {true};
 | 
			
		||||
	bool dragging_last_frame_ul {false};
 | 
			
		||||
	bool dragging_last_frame_lr {false};
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -2,8 +2,9 @@
 | 
			
		||||
 | 
			
		||||
#include <chrono>
 | 
			
		||||
#include <array>
 | 
			
		||||
#include <limits>
 | 
			
		||||
 | 
			
		||||
void TextureEntry::doAnimation(const int64_t ts_now) {
 | 
			
		||||
int64_t TextureEntry::doAnimation(const int64_t ts_now) {
 | 
			
		||||
	if (frame_duration.size() > 1) { // is animation
 | 
			
		||||
		do { // why is this loop so ugly
 | 
			
		||||
			const int64_t duration = getDuration();
 | 
			
		||||
@@ -11,11 +12,13 @@ void TextureEntry::doAnimation(const int64_t ts_now) {
 | 
			
		||||
				timestamp_last_rendered += duration;
 | 
			
		||||
				next();
 | 
			
		||||
			} else {
 | 
			
		||||
				break;
 | 
			
		||||
				// return ts for next frame
 | 
			
		||||
				return timestamp_last_rendered + duration;
 | 
			
		||||
			}
 | 
			
		||||
		} while(true);
 | 
			
		||||
		} while (true);
 | 
			
		||||
	} else {
 | 
			
		||||
		timestamp_last_rendered = ts_now;
 | 
			
		||||
		return std::numeric_limits<int64_t>::max(); // static image
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -50,7 +50,8 @@ struct TextureEntry {
 | 
			
		||||
		current_texture = (current_texture + 1) % frame_duration.size();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void doAnimation(const int64_t ts_now);
 | 
			
		||||
	// returns ts for next frame
 | 
			
		||||
	int64_t doAnimation(const int64_t ts_now);
 | 
			
		||||
 | 
			
		||||
	template<typename TextureType>
 | 
			
		||||
	TextureType getID(void) {
 | 
			
		||||
@@ -133,14 +134,16 @@ struct TextureCache {
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void update(void) {
 | 
			
		||||
	float update(void) {
 | 
			
		||||
		const uint64_t ts_now = Message::getTimeMS();
 | 
			
		||||
		uint64_t ts_min_next = ts_now + ms_before_purge;
 | 
			
		||||
 | 
			
		||||
		std::vector<KeyType> to_purge;
 | 
			
		||||
		for (auto&& [key, te] : _cache) {
 | 
			
		||||
			if (te.rendered_this_frame) {
 | 
			
		||||
				te.doAnimation(ts_now);
 | 
			
		||||
				const uint64_t ts_next = te.doAnimation(ts_now);
 | 
			
		||||
				te.rendered_this_frame = false;
 | 
			
		||||
				ts_min_next = std::min(ts_min_next, ts_next);
 | 
			
		||||
			} else if (_cache.size() > min_count_before_purge && ts_now - te.timestamp_last_rendered >= ms_before_purge) {
 | 
			
		||||
				to_purge.push_back(key);
 | 
			
		||||
			}
 | 
			
		||||
@@ -148,7 +151,10 @@ struct TextureCache {
 | 
			
		||||
 | 
			
		||||
		invalidate(to_purge);
 | 
			
		||||
 | 
			
		||||
		// we ignore the default texture ts :)
 | 
			
		||||
		_default_texture.doAnimation(ts_now);
 | 
			
		||||
 | 
			
		||||
		return (ts_min_next - ts_now) / 1000.f;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void invalidate(const std::vector<KeyType>& to_purge) {
 | 
			
		||||
@@ -162,16 +168,22 @@ struct TextureCache {
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void workLoadQueue(void) {
 | 
			
		||||
		for (auto it = _to_load.begin(); it != _to_load.end(); it++) {
 | 
			
		||||
	// returns true if there is still work queued up
 | 
			
		||||
	bool workLoadQueue(void) {
 | 
			
		||||
		auto it = _to_load.begin();
 | 
			
		||||
		for (; it != _to_load.end(); it++) {
 | 
			
		||||
			auto new_entry_opt = _l.load(_tu, *it);
 | 
			
		||||
			if (new_entry_opt.has_value()) {
 | 
			
		||||
				_cache.emplace(*it, new_entry_opt.value());
 | 
			
		||||
				_to_load.erase(it);
 | 
			
		||||
				// TODO: not a good idea
 | 
			
		||||
				it = _to_load.erase(it);
 | 
			
		||||
 | 
			
		||||
				// TODO: not a good idea?
 | 
			
		||||
				break; // end load from queue/onlyload 1 per update
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// peak
 | 
			
		||||
		return it != _to_load.end();
 | 
			
		||||
	}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										213
									
								
								src/tox_friend_faux_offline_messaging.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										213
									
								
								src/tox_friend_faux_offline_messaging.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,213 @@
 | 
			
		||||
#include "./tox_friend_faux_offline_messaging.hpp"
 | 
			
		||||
 | 
			
		||||
#include <solanaceae/toxcore/tox_interface.hpp>
 | 
			
		||||
 | 
			
		||||
#include <solanaceae/contact/components.hpp>
 | 
			
		||||
#include <solanaceae/tox_contacts/components.hpp>
 | 
			
		||||
#include <solanaceae/message3/components.hpp>
 | 
			
		||||
#include <solanaceae/tox_messages/components.hpp>
 | 
			
		||||
 | 
			
		||||
#include <limits>
 | 
			
		||||
#include <cstdint>
 | 
			
		||||
 | 
			
		||||
//#include <iostream>
 | 
			
		||||
 | 
			
		||||
namespace Message::Components {
 | 
			
		||||
	struct LastSendAttempt {
 | 
			
		||||
		uint64_t ts {0};
 | 
			
		||||
	};
 | 
			
		||||
} // Message::Components
 | 
			
		||||
 | 
			
		||||
namespace Contact::Components {
 | 
			
		||||
	struct NextSendAttempt {
 | 
			
		||||
		uint64_t ts {0};
 | 
			
		||||
	};
 | 
			
		||||
} // Contact::Components
 | 
			
		||||
 | 
			
		||||
ToxFriendFauxOfflineMessaging::ToxFriendFauxOfflineMessaging(
 | 
			
		||||
	Contact3Registry& cr,
 | 
			
		||||
	RegistryMessageModel& rmm,
 | 
			
		||||
	ToxContactModel2& tcm,
 | 
			
		||||
	ToxI& t,
 | 
			
		||||
	ToxEventProviderI& tep
 | 
			
		||||
) : _cr(cr), _rmm(rmm), _tcm(tcm), _t(t), _tep(tep) {
 | 
			
		||||
	_tep.subscribe(this, Tox_Event_Type::TOX_EVENT_FRIEND_CONNECTION_STATUS);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
float ToxFriendFauxOfflineMessaging::tick(float time_delta) {
 | 
			
		||||
	_interval_timer -= time_delta;
 | 
			
		||||
	if (_interval_timer > 0.f) {
 | 
			
		||||
		return std::max(_interval_timer, 0.001f); // TODO: min next timer
 | 
			
		||||
	}
 | 
			
		||||
	// interval ~ once per minute
 | 
			
		||||
	_interval_timer = 60.f;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	const uint64_t ts_now = Message::getTimeMS();
 | 
			
		||||
 | 
			
		||||
	// check ALL
 | 
			
		||||
	// for each online tox friend
 | 
			
		||||
	uint64_t min_next_attempt_ts {std::numeric_limits<uint64_t>::max()};
 | 
			
		||||
	_cr.view<Contact::Components::ToxFriendEphemeral, Contact::Components::ConnectionState>()
 | 
			
		||||
	.each([this, &min_next_attempt_ts, ts_now](const Contact3 c, const auto& tfe, const auto& cs) {
 | 
			
		||||
		if (cs.state == Contact::Components::ConnectionState::disconnected) {
 | 
			
		||||
			// cleanup
 | 
			
		||||
			if (_cr.all_of<Contact::Components::NextSendAttempt>(c)) {
 | 
			
		||||
				_cr.remove<Contact::Components::NextSendAttempt>(c);
 | 
			
		||||
				auto* mr = static_cast<const RegistryMessageModel&>(_rmm).get(c);
 | 
			
		||||
				if (mr != nullptr) {
 | 
			
		||||
					mr->storage<Message::Components::LastSendAttempt>().clear();
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		} else {
 | 
			
		||||
			if (!_cr.all_of<Contact::Components::NextSendAttempt>(c)) {
 | 
			
		||||
				if (false) { // has unsent messages
 | 
			
		||||
					const auto& nsa = _cr.emplace<Contact::Components::NextSendAttempt>(c, ts_now + uint64_t(_delay_after_cc*1000)); // wait before first message is sent
 | 
			
		||||
					min_next_attempt_ts = std::min(min_next_attempt_ts, nsa.ts);
 | 
			
		||||
				}
 | 
			
		||||
			} else {
 | 
			
		||||
				auto ret = doFriendMessageCheck(c, tfe);
 | 
			
		||||
				if (ret == dfmc_Ret::SENT_THIS_TICK) {
 | 
			
		||||
					const auto ts = _cr.get<Contact::Components::NextSendAttempt>(c).ts = ts_now + uint64_t(_delay_inbetween*1000);
 | 
			
		||||
					min_next_attempt_ts = std::min(min_next_attempt_ts, ts);
 | 
			
		||||
				} else if (ret == dfmc_Ret::TOO_SOON) {
 | 
			
		||||
					// TODO: set to _delay_inbetween? prob expensive for no good reason
 | 
			
		||||
					min_next_attempt_ts = std::min(min_next_attempt_ts, _cr.get<Contact::Components::NextSendAttempt>(c).ts);
 | 
			
		||||
				} else {
 | 
			
		||||
					_cr.remove<Contact::Components::NextSendAttempt>(c);
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	});
 | 
			
		||||
 | 
			
		||||
	if (min_next_attempt_ts <= ts_now) {
 | 
			
		||||
		// we (probably) sent this iterate
 | 
			
		||||
		_interval_timer = 0.1f; // TODO: ugly magic
 | 
			
		||||
	} else if (min_next_attempt_ts == std::numeric_limits<uint64_t>::max()) {
 | 
			
		||||
		// nothing to sync or all offline that need syncing
 | 
			
		||||
	} else {
 | 
			
		||||
		_interval_timer = std::min(_interval_timer, (min_next_attempt_ts - ts_now) / 1000.f);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	//std::cout << "TFFOM: iterate (i:" << _interval_timer << ")\n";
 | 
			
		||||
 | 
			
		||||
	return _interval_timer;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ToxFriendFauxOfflineMessaging::dfmc_Ret ToxFriendFauxOfflineMessaging::doFriendMessageCheck(const Contact3 c, const Contact::Components::ToxFriendEphemeral& tfe) {
 | 
			
		||||
	// walk all messages and check if
 | 
			
		||||
	// unacked message
 | 
			
		||||
	// timeouts for exising unacked messages expired (send)
 | 
			
		||||
 | 
			
		||||
	auto* mr = static_cast<const RegistryMessageModel&>(_rmm).get(c);
 | 
			
		||||
	if (mr == nullptr) {
 | 
			
		||||
		// no messages
 | 
			
		||||
		return dfmc_Ret::NO_MSG;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	const uint64_t ts_now = Message::getTimeMS();
 | 
			
		||||
 | 
			
		||||
	// filter for unconfirmed messages
 | 
			
		||||
 | 
			
		||||
	// we assume sorted
 | 
			
		||||
	// ("reverse" iteration <.<)
 | 
			
		||||
	auto msg_view = mr->view<Message::Components::Timestamp>();
 | 
			
		||||
	bool valid_unsent {false};
 | 
			
		||||
	// we search for the oldest, not too recently sent, unconfirmed message
 | 
			
		||||
	for (auto it = msg_view.rbegin(), view_end = msg_view.rend(); it != view_end; it++) {
 | 
			
		||||
		const Message3 msg = *it;
 | 
			
		||||
 | 
			
		||||
		// require
 | 
			
		||||
		if (!mr->all_of<
 | 
			
		||||
				Message::Components::MessageText, // text only for now
 | 
			
		||||
				Message::Components::ContactTo
 | 
			
		||||
			>(msg)
 | 
			
		||||
		) {
 | 
			
		||||
			continue; // skip
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// exclude
 | 
			
		||||
		if (mr->any_of<
 | 
			
		||||
				Message::Components::Remote::TimestampReceived // this acts like a tag, which is wrong in groups
 | 
			
		||||
			>(msg)
 | 
			
		||||
		) {
 | 
			
		||||
			continue; // skip
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (mr->get<Message::Components::ContactTo>(msg).c != c) {
 | 
			
		||||
			continue; // not outbound (in private)
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		valid_unsent = true;
 | 
			
		||||
 | 
			
		||||
		uint64_t msg_ts = msg_view.get<Message::Components::Timestamp>(msg).ts;
 | 
			
		||||
		if (mr->all_of<Message::Components::TimestampWritten>(msg)) {
 | 
			
		||||
			msg_ts = mr->get<Message::Components::TimestampWritten>(msg).ts;
 | 
			
		||||
		}
 | 
			
		||||
		if (mr->all_of<Message::Components::LastSendAttempt>(msg)) {
 | 
			
		||||
			const auto lsa = mr->get<Message::Components::LastSendAttempt>(msg).ts;
 | 
			
		||||
			if (lsa > msg_ts) {
 | 
			
		||||
				msg_ts = lsa;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (ts_now < (msg_ts + uint64_t(_delay_retry * 1000))) {
 | 
			
		||||
			// not time yet
 | 
			
		||||
			continue;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// it is time
 | 
			
		||||
		const auto [msg_id, _] = _t.toxFriendSendMessage(
 | 
			
		||||
			tfe.friend_number,
 | 
			
		||||
			(
 | 
			
		||||
				mr->all_of<Message::Components::TagMessageIsAction>(msg)
 | 
			
		||||
					? Tox_Message_Type::TOX_MESSAGE_TYPE_ACTION
 | 
			
		||||
					: Tox_Message_Type::TOX_MESSAGE_TYPE_NORMAL
 | 
			
		||||
			),
 | 
			
		||||
			mr->get<Message::Components::MessageText>(msg).text
 | 
			
		||||
		);
 | 
			
		||||
 | 
			
		||||
		// TODO: this is ugly
 | 
			
		||||
		mr->emplace_or_replace<Message::Components::LastSendAttempt>(msg, ts_now);
 | 
			
		||||
 | 
			
		||||
		if (msg_id.has_value()) {
 | 
			
		||||
			// tmm will pick this up for us
 | 
			
		||||
			mr->emplace_or_replace<Message::Components::ToxFriendMessageID>(msg, msg_id.value());
 | 
			
		||||
		} // else error
 | 
			
		||||
 | 
			
		||||
		// we sent our message, no point further iterating
 | 
			
		||||
		return dfmc_Ret::SENT_THIS_TICK;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (!valid_unsent) {
 | 
			
		||||
		// somehow cleanup lsa
 | 
			
		||||
		mr->storage<Message::Components::LastSendAttempt>().clear();
 | 
			
		||||
		//std::cout << "TFFOM: all sent, deleting lsa\n";
 | 
			
		||||
		return dfmc_Ret::NO_MSG;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return dfmc_Ret::TOO_SOON;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool ToxFriendFauxOfflineMessaging::onToxEvent(const Tox_Event_Friend_Connection_Status* e) {
 | 
			
		||||
	const auto friend_number = tox_event_friend_connection_status_get_friend_number(e);
 | 
			
		||||
	const auto friend_status = tox_event_friend_connection_status_get_connection_status(e);
 | 
			
		||||
 | 
			
		||||
	if (friend_status == Tox_Connection::TOX_CONNECTION_NONE) {
 | 
			
		||||
		return false; // skip
 | 
			
		||||
		// maybe cleanup?
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	auto c = _tcm.getContactFriend(friend_number);
 | 
			
		||||
	if (!static_cast<bool>(c) || !c.all_of<Contact::Components::ToxFriendEphemeral, Contact::Components::ConnectionState>()) {
 | 
			
		||||
		// UH error??
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	_cr.emplace_or_replace<Contact::Components::NextSendAttempt>(c, Message::getTimeMS() + uint64_t(_delay_after_cc*1000)); // wait before first message is sent
 | 
			
		||||
 | 
			
		||||
	_interval_timer = 0.f;
 | 
			
		||||
 | 
			
		||||
	return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										55
									
								
								src/tox_friend_faux_offline_messaging.hpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										55
									
								
								src/tox_friend_faux_offline_messaging.hpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,55 @@
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <solanaceae/toxcore/tox_event_interface.hpp>
 | 
			
		||||
#include <solanaceae/tox_contacts/tox_contact_model2.hpp>
 | 
			
		||||
#include <solanaceae/contact/contact_model3.hpp>
 | 
			
		||||
#include <solanaceae/message3/registry_message_model.hpp>
 | 
			
		||||
 | 
			
		||||
// fwd
 | 
			
		||||
struct ToxI;
 | 
			
		||||
namespace Contact::Components {
 | 
			
		||||
	struct ToxFriendEphemeral;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// resends unconfirmed messages.
 | 
			
		||||
// timers get reset on connection changes, and send order is preserved.
 | 
			
		||||
class ToxFriendFauxOfflineMessaging : public ToxEventI {
 | 
			
		||||
	Contact3Registry& _cr;
 | 
			
		||||
	RegistryMessageModel& _rmm;
 | 
			
		||||
	ToxContactModel2& _tcm;
 | 
			
		||||
	ToxI& _t;
 | 
			
		||||
	ToxEventProviderI& _tep;
 | 
			
		||||
 | 
			
		||||
	float _interval_timer{0.f};
 | 
			
		||||
 | 
			
		||||
	// TODO: increase timer?
 | 
			
		||||
	const float _delay_after_cc {4.5f};
 | 
			
		||||
	const float _delay_inbetween {0.3f};
 | 
			
		||||
	const float _delay_retry {10.f}; // retry sending after 10s
 | 
			
		||||
 | 
			
		||||
	public:
 | 
			
		||||
		ToxFriendFauxOfflineMessaging(
 | 
			
		||||
			Contact3Registry& cr,
 | 
			
		||||
			RegistryMessageModel& rmm,
 | 
			
		||||
			ToxContactModel2& tcm,
 | 
			
		||||
			ToxI& t,
 | 
			
		||||
			ToxEventProviderI& tep
 | 
			
		||||
		);
 | 
			
		||||
 | 
			
		||||
		float tick(float time_delta);
 | 
			
		||||
 | 
			
		||||
	private:
 | 
			
		||||
		enum class dfmc_Ret {
 | 
			
		||||
			TOO_SOON,
 | 
			
		||||
			SENT_THIS_TICK,
 | 
			
		||||
			NO_MSG,
 | 
			
		||||
		};
 | 
			
		||||
		// only called for online friends
 | 
			
		||||
		// returns true if a message was sent
 | 
			
		||||
		// dont call this too often
 | 
			
		||||
		dfmc_Ret doFriendMessageCheck(const Contact3 c, const Contact::Components::ToxFriendEphemeral& tfe);
 | 
			
		||||
 | 
			
		||||
	protected:
 | 
			
		||||
		bool onToxEvent(const Tox_Event_Friend_Connection_Status* e) override;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
		Reference in New Issue
	
	Block a user