Commit Graph

194 Commits

Author SHA1 Message Date
bfe09374bb make timer cleaner 2022-02-09 11:23:23 +01:00
a2b056f385 change scene engine from pointer to reference 2022-02-08 21:06:22 +01:00
a8b3b25e7d disable shader validation, as i misunderstood its use 2022-02-08 20:33:55 +01:00
170b21089f force c++11 on text editor 2022-02-08 19:36:31 +01:00
cec80fd492 reduce backends soloud builds 2022-02-08 19:24:59 +01:00
b3d700e910 update imgui to v1.87 2022-02-07 22:45:50 +01:00
592138845c little sound json thingy 2022-02-07 22:43:37 +01:00
6aa7e3899e add screen to world to camera 2022-02-01 15:28:15 +01:00
e64c68d942 fix error in mm_logo_screen 2022-01-27 17:42:16 +01:00
513ac12e30 fix aa causing gaps 2022-01-22 01:42:37 +01:00
597a98c3b5 more trace logging in filesystem 2022-01-11 18:55:02 +01:00
12b0a90ad0 remove old transform and velocity components and replace with new decomposed components
focus on 2D for now
2022-01-09 18:32:59 +01:00
c36fa30cbc update copyright year 2022-01-04 20:43:00 +01:00
0dbe049a00 hacking on the experimental net interface 2021-12-23 15:57:40 +01:00
81043264d2 update to entt v3.9.0 2021-12-21 14:04:02 +01:00
494912ce8a wip gh workflows
TODO: windows is broken
2021-12-14 17:02:17 +01:00
edcecba2eb port everything over to organizer 2021-12-12 22:56:16 +01:00
edec5e51d3 update tracy to v0.7.8 2021-12-12 00:23:02 +01:00
2091d3f97c update stb (temporarily removes stb_perlin bc of patent) 2021-12-11 23:55:08 +01:00
c046bd7663 update spdlog to 1.9.2 2021-12-11 23:46:26 +01:00
42ff7c8099 update nlohmann::json to 3.10.4 2021-12-11 23:32:21 +01:00
4a1dde26ce update imgui to v1.85 2021-12-11 23:22:58 +01:00
0ad504e5d4 remove simple scene and disable most stuff that used it. TODO: replace with organizer 2021-12-11 23:21:09 +01:00
b0e065e2ef default to BUILD_TESTING=ON if the engine is built as a root project 2021-12-01 15:36:08 +01:00
ec98df52d7 add mingw-w64 support 2021-11-30 19:50:40 +01:00
dc37ad54ec hack in shader preprocessor for #include (wip) 2021-10-22 20:49:49 +02:00
5d74c3298d add a map range option to ogl (instance) buffer 2021-10-20 02:51:53 +02:00
8e74256670 refactor opengl shader and add shader builder 2021-10-17 16:40:18 +02:00
5ee0b7017f add float and double support for the scalar range widget 2021-09-14 16:37:53 +02:00
9b53c72826 fix overwriting tasks 2021-08-22 18:01:35 +02:00
0027d612b0 update entt to 3.8.1 2021-07-28 14:01:12 +02:00
9da3aec847 update entt to 3.8.0 2021-07-21 17:57:44 +02:00
d58f6da61e update stb to current master 2021-07-20 17:52:59 +02:00
6863d83dbf update imgui to v1.83 2021-07-20 17:39:36 +02:00
c9db08cb0a srng: impl floating point numbers and make std dist compat 2021-07-01 18:01:42 +02:00
573b276116 trying to fix some warnings (had side effects) 2021-06-14 17:44:59 +02:00
05a8dfe1ff fix for emscripten 2021-06-13 20:54:45 +02:00
dfe145c142 add a quick n dirty json editor imgui widget 2021-06-09 22:16:05 +02:00
fd4995837e fix squirrel noise smooth noise wrong symbol names and smooth step 2021-05-29 23:30:12 +02:00
2c1faa60c6 added screen director tools
minor additions / fixes
2021-05-29 18:22:08 +02:00
9e9b644856 remove clutter from organizer scene service 2021-05-22 14:05:27 +02:00
1248957a18 cleanup includes, primarily artifacts of the updatestrat refactor 2021-05-17 01:35:35 +02:00
efad254193 reworked the general update strategy interface 2021-05-16 16:48:58 +02:00
b8a5cd7cf4 refactor engine service id from entt::family to entt::id_hash 2021-04-29 13:44:00 +02:00
4776691b2b fix fs_const_archiver shadow warnings 2021-04-24 02:07:11 +02:00
337df23d12 fixed spelling in us
added async to us
2021-04-24 02:03:11 +02:00
5d785b54d6 flip sdl_surface in opengl texture loader 2021-04-19 20:01:12 +02:00
e3ae6c1521 refactor render tasks (added name())
add opengl renderer imgui tools to menu bar
2021-04-18 01:36:01 +02:00
7e1137732b update entt to v3.7.1 2021-04-14 15:48:56 +02:00
4e2dd51ad1 add opengl texture from sdl_surface 2021-04-11 21:28:40 +02:00