Commit Graph

16 Commits

Author SHA1 Message Date
631b9433c2 adding David Hoskins's hasing functions to shader builtins
https://www.shadertoy.com/view/4djSRW (hash without sine)
2022-04-02 16:12:20 +02:00
e39b23ac72 better fbo building error printing 2022-02-19 00:56:16 +01:00
c48ae81238 disable ms for gles 2022-02-18 17:21:53 +01:00
60aca24ec6 add multisampled fbo support + multisampled fixes 2022-02-17 16:28:54 +01:00
601e1ca99d add multisampled textures 2022-02-16 19:22:25 +01:00
a8b3b25e7d disable shader validation, as i misunderstood its use 2022-02-08 20:33:55 +01:00
dc37ad54ec hack in shader preprocessor for #include (wip) 2021-10-22 20:49:49 +02:00
5d74c3298d add a map range option to ogl (instance) buffer 2021-10-20 02:51:53 +02:00
8e74256670 refactor opengl shader and add shader builder 2021-10-17 16:40:18 +02:00
573b276116 trying to fix some warnings (had side effects) 2021-06-14 17:44:59 +02:00
05a8dfe1ff fix for emscripten 2021-06-13 20:54:45 +02:00
2c1faa60c6 added screen director tools
minor additions / fixes
2021-05-29 18:22:08 +02:00
5d785b54d6 flip sdl_surface in opengl texture loader 2021-04-19 20:01:12 +02:00
4e2dd51ad1 add opengl texture from sdl_surface 2021-04-11 21:28:40 +02:00
3c3afb1fcc fix blur rendertask 2020-10-06 16:27:32 +02:00
e74154ccee initial import, >900commits predate this 2020-09-29 13:58:20 +02:00