.. |
components
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trying to fix some warnings (had side effects)
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2021-06-14 17:44:59 +02:00 |
buffer.cpp
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initial import, >900commits predate this
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2020-09-29 13:58:20 +02:00 |
buffer.hpp
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initial import, >900commits predate this
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2020-09-29 13:58:20 +02:00 |
fbo_builder.cpp
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initial import, >900commits predate this
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2020-09-29 13:58:20 +02:00 |
fbo_builder.hpp
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initial import, >900commits predate this
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2020-09-29 13:58:20 +02:00 |
frame_buffer_object.cpp
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add a map range option to ogl (instance) buffer
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2021-10-20 02:51:53 +02:00 |
frame_buffer_object.hpp
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initial import, >900commits predate this
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2020-09-29 13:58:20 +02:00 |
instance_buffer.hpp
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add a map range option to ogl (instance) buffer
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2021-10-20 02:51:53 +02:00 |
shader_builder.cpp
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hack in shader preprocessor for #include (wip)
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2021-10-22 20:49:49 +02:00 |
shader_builder.hpp
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refactor opengl shader and add shader builder
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2021-10-17 16:40:18 +02:00 |
shader.cpp
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hack in shader preprocessor for #include (wip)
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2021-10-22 20:49:49 +02:00 |
shader.hpp
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refactor opengl shader and add shader builder
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2021-10-17 16:40:18 +02:00 |
spritesheet.hpp
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trying to fix some warnings (had side effects)
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2021-06-14 17:44:59 +02:00 |
texture_loader.cpp
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flip sdl_surface in opengl texture loader
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2021-04-19 20:01:12 +02:00 |
texture_loader.hpp
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flip sdl_surface in opengl texture loader
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2021-04-19 20:01:12 +02:00 |
texture.cpp
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trying to fix some warnings (had side effects)
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2021-06-14 17:44:59 +02:00 |
texture.hpp
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trying to fix some warnings (had side effects)
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2021-06-14 17:44:59 +02:00 |
vertex_array_object.cpp
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initial import, >900commits predate this
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2020-09-29 13:58:20 +02:00 |
vertex_array_object.hpp
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initial import, >900commits predate this
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2020-09-29 13:58:20 +02:00 |