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5089fd91aa
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replace physfs
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2022-02-11 18:05:20 +01:00 |
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bfe09374bb
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make timer cleaner
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2022-02-09 11:23:23 +01:00 |
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a2b056f385
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change scene engine from pointer to reference
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2022-02-08 21:06:22 +01:00 |
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a8b3b25e7d
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disable shader validation, as i misunderstood its use
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2022-02-08 20:33:55 +01:00 |
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170b21089f
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force c++11 on text editor
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2022-02-08 19:36:31 +01:00 |
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cec80fd492
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reduce backends soloud builds
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2022-02-08 19:24:59 +01:00 |
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b3d700e910
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update imgui to v1.87
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2022-02-07 22:45:50 +01:00 |
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592138845c
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little sound json thingy
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2022-02-07 22:43:37 +01:00 |
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6aa7e3899e
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add screen to world to camera
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2022-02-01 15:28:15 +01:00 |
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e64c68d942
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fix error in mm_logo_screen
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2022-01-27 17:42:16 +01:00 |
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513ac12e30
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fix aa causing gaps
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2022-01-22 01:42:37 +01:00 |
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597a98c3b5
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more trace logging in filesystem
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2022-01-11 18:55:02 +01:00 |
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12b0a90ad0
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remove old transform and velocity components and replace with new decomposed components
focus on 2D for now
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2022-01-09 18:32:59 +01:00 |
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c36fa30cbc
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update copyright year
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2022-01-04 20:43:00 +01:00 |
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0dbe049a00
|
hacking on the experimental net interface
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2021-12-23 15:57:40 +01:00 |
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81043264d2
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update to entt v3.9.0
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2021-12-21 14:04:02 +01:00 |
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494912ce8a
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wip gh workflows
TODO: windows is broken
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2021-12-14 17:02:17 +01:00 |
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edcecba2eb
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port everything over to organizer
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2021-12-12 22:56:16 +01:00 |
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edec5e51d3
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update tracy to v0.7.8
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2021-12-12 00:23:02 +01:00 |
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2091d3f97c
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update stb (temporarily removes stb_perlin bc of patent)
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2021-12-11 23:55:08 +01:00 |
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c046bd7663
|
update spdlog to 1.9.2
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2021-12-11 23:46:26 +01:00 |
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42ff7c8099
|
update nlohmann::json to 3.10.4
|
2021-12-11 23:32:21 +01:00 |
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4a1dde26ce
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update imgui to v1.85
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2021-12-11 23:22:58 +01:00 |
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0ad504e5d4
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remove simple scene and disable most stuff that used it. TODO: replace with organizer
|
2021-12-11 23:21:09 +01:00 |
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b0e065e2ef
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default to BUILD_TESTING=ON if the engine is built as a root project
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2021-12-01 15:36:08 +01:00 |
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ec98df52d7
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add mingw-w64 support
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2021-11-30 19:50:40 +01:00 |
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dc37ad54ec
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hack in shader preprocessor for #include (wip)
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2021-10-22 20:49:49 +02:00 |
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5d74c3298d
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add a map range option to ogl (instance) buffer
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2021-10-20 02:51:53 +02:00 |
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8e74256670
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refactor opengl shader and add shader builder
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2021-10-17 16:40:18 +02:00 |
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5ee0b7017f
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add float and double support for the scalar range widget
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2021-09-14 16:37:53 +02:00 |
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9b53c72826
|
fix overwriting tasks
|
2021-08-22 18:01:35 +02:00 |
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0027d612b0
|
update entt to 3.8.1
|
2021-07-28 14:01:12 +02:00 |
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|
9da3aec847
|
update entt to 3.8.0
|
2021-07-21 17:57:44 +02:00 |
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|
d58f6da61e
|
update stb to current master
|
2021-07-20 17:52:59 +02:00 |
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6863d83dbf
|
update imgui to v1.83
|
2021-07-20 17:39:36 +02:00 |
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c9db08cb0a
|
srng: impl floating point numbers and make std dist compat
|
2021-07-01 18:01:42 +02:00 |
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573b276116
|
trying to fix some warnings (had side effects)
|
2021-06-14 17:44:59 +02:00 |
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05a8dfe1ff
|
fix for emscripten
|
2021-06-13 20:54:45 +02:00 |
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dfe145c142
|
add a quick n dirty json editor imgui widget
|
2021-06-09 22:16:05 +02:00 |
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fd4995837e
|
fix squirrel noise smooth noise wrong symbol names and smooth step
|
2021-05-29 23:30:12 +02:00 |
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2c1faa60c6
|
added screen director tools
minor additions / fixes
|
2021-05-29 18:22:08 +02:00 |
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9e9b644856
|
remove clutter from organizer scene service
|
2021-05-22 14:05:27 +02:00 |
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1248957a18
|
cleanup includes, primarily artifacts of the updatestrat refactor
|
2021-05-17 01:35:35 +02:00 |
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|
efad254193
|
reworked the general update strategy interface
|
2021-05-16 16:48:58 +02:00 |
|
|
b8a5cd7cf4
|
refactor engine service id from entt::family to entt::id_hash
|
2021-04-29 13:44:00 +02:00 |
|
|
4776691b2b
|
fix fs_const_archiver shadow warnings
|
2021-04-24 02:07:11 +02:00 |
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|
337df23d12
|
fixed spelling in us
added async to us
|
2021-04-24 02:03:11 +02:00 |
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5d785b54d6
|
flip sdl_surface in opengl texture loader
|
2021-04-19 20:01:12 +02:00 |
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|
e3ae6c1521
|
refactor render tasks (added name())
add opengl renderer imgui tools to menu bar
|
2021-04-18 01:36:01 +02:00 |
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|
7e1137732b
|
update entt to v3.7.1
|
2021-04-14 15:48:56 +02:00 |
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