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cec80fd492
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reduce backends soloud builds
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2022-02-08 19:24:59 +01:00 |
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b3d700e910
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update imgui to v1.87
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2022-02-07 22:45:50 +01:00 |
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592138845c
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little sound json thingy
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2022-02-07 22:43:37 +01:00 |
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6aa7e3899e
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add screen to world to camera
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2022-02-01 15:28:15 +01:00 |
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e64c68d942
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fix error in mm_logo_screen
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2022-01-27 17:42:16 +01:00 |
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513ac12e30
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fix aa causing gaps
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2022-01-22 01:42:37 +01:00 |
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597a98c3b5
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more trace logging in filesystem
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2022-01-11 18:55:02 +01:00 |
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12b0a90ad0
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remove old transform and velocity components and replace with new decomposed components
focus on 2D for now
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2022-01-09 18:32:59 +01:00 |
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c36fa30cbc
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update copyright year
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2022-01-04 20:43:00 +01:00 |
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0dbe049a00
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hacking on the experimental net interface
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2021-12-23 15:57:40 +01:00 |
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81043264d2
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update to entt v3.9.0
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2021-12-21 14:04:02 +01:00 |
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494912ce8a
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wip gh workflows
TODO: windows is broken
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2021-12-14 17:02:17 +01:00 |
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edcecba2eb
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port everything over to organizer
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2021-12-12 22:56:16 +01:00 |
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edec5e51d3
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update tracy to v0.7.8
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2021-12-12 00:23:02 +01:00 |
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2091d3f97c
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update stb (temporarily removes stb_perlin bc of patent)
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2021-12-11 23:55:08 +01:00 |
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c046bd7663
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update spdlog to 1.9.2
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2021-12-11 23:46:26 +01:00 |
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42ff7c8099
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update nlohmann::json to 3.10.4
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2021-12-11 23:32:21 +01:00 |
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4a1dde26ce
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update imgui to v1.85
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2021-12-11 23:22:58 +01:00 |
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0ad504e5d4
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remove simple scene and disable most stuff that used it. TODO: replace with organizer
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2021-12-11 23:21:09 +01:00 |
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b0e065e2ef
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default to BUILD_TESTING=ON if the engine is built as a root project
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2021-12-01 15:36:08 +01:00 |
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ec98df52d7
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add mingw-w64 support
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2021-11-30 19:50:40 +01:00 |
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dc37ad54ec
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hack in shader preprocessor for #include (wip)
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2021-10-22 20:49:49 +02:00 |
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5d74c3298d
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add a map range option to ogl (instance) buffer
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2021-10-20 02:51:53 +02:00 |
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8e74256670
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refactor opengl shader and add shader builder
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2021-10-17 16:40:18 +02:00 |
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5ee0b7017f
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add float and double support for the scalar range widget
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2021-09-14 16:37:53 +02:00 |
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9b53c72826
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fix overwriting tasks
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2021-08-22 18:01:35 +02:00 |
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0027d612b0
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update entt to 3.8.1
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2021-07-28 14:01:12 +02:00 |
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9da3aec847
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update entt to 3.8.0
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2021-07-21 17:57:44 +02:00 |
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d58f6da61e
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update stb to current master
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2021-07-20 17:52:59 +02:00 |
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6863d83dbf
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update imgui to v1.83
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2021-07-20 17:39:36 +02:00 |
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c9db08cb0a
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srng: impl floating point numbers and make std dist compat
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2021-07-01 18:01:42 +02:00 |
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573b276116
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trying to fix some warnings (had side effects)
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2021-06-14 17:44:59 +02:00 |
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05a8dfe1ff
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fix for emscripten
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2021-06-13 20:54:45 +02:00 |
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dfe145c142
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add a quick n dirty json editor imgui widget
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2021-06-09 22:16:05 +02:00 |
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fd4995837e
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fix squirrel noise smooth noise wrong symbol names and smooth step
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2021-05-29 23:30:12 +02:00 |
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2c1faa60c6
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added screen director tools
minor additions / fixes
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2021-05-29 18:22:08 +02:00 |
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9e9b644856
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remove clutter from organizer scene service
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2021-05-22 14:05:27 +02:00 |
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1248957a18
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cleanup includes, primarily artifacts of the updatestrat refactor
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2021-05-17 01:35:35 +02:00 |
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efad254193
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reworked the general update strategy interface
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2021-05-16 16:48:58 +02:00 |
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b8a5cd7cf4
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refactor engine service id from entt::family to entt::id_hash
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2021-04-29 13:44:00 +02:00 |
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4776691b2b
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fix fs_const_archiver shadow warnings
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2021-04-24 02:07:11 +02:00 |
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337df23d12
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fixed spelling in us
added async to us
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2021-04-24 02:03:11 +02:00 |
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5d785b54d6
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flip sdl_surface in opengl texture loader
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2021-04-19 20:01:12 +02:00 |
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e3ae6c1521
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refactor render tasks (added name())
add opengl renderer imgui tools to menu bar
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2021-04-18 01:36:01 +02:00 |
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7e1137732b
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update entt to v3.7.1
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2021-04-14 15:48:56 +02:00 |
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4e2dd51ad1
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add opengl texture from sdl_surface
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2021-04-11 21:28:40 +02:00 |
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07df333e3e
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add more stb
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2021-04-08 21:42:11 +02:00 |
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98e9ae936c
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fix wrong docs
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2021-04-08 17:07:16 +02:00 |
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066457adba
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add Squirrel Eiserloh's rng, and own helper
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2021-03-23 19:14:11 +01:00 |
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1f483b1752
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scalar range imgui widget
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2021-03-19 16:44:43 +01:00 |
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