9a885ed2ba
Remove redundant command /mykey
...
You can get your own key with the /whois command
2022-03-06 15:45:40 -05:00
d52604f43c
Add groupchat help menu
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It seems to have disappeared after a recent rebase
2022-03-06 15:45:40 -05:00
c136d18fc4
Disable DHT nodeslist fetching temporarily
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We don't want to fetch the mainnet nodes list when we're on
the NGC testnet. This should be fixed before the NGC merge
2022-03-06 15:45:39 -05:00
2444b1f79a
Merge with master (V0.11.1)
2022-03-06 15:45:39 -05:00
ad238fc2fd
Sync with master branch
2022-03-06 15:45:39 -05:00
2625094d34
Fix/update groupchat UI
2022-03-06 15:45:38 -05:00
9848ca902e
Fix bug causing group PM's to increment window notifications by 2 instead of 1
2022-03-06 15:45:38 -05:00
4c903bab64
Port fix for invalid error handling of widechar conversions from master
2022-03-06 15:45:37 -05:00
0a0756ec6a
Fix/update group logging implementation
2022-03-06 15:45:37 -05:00
18ef7ff693
Fix merge conflicts with master
2022-03-06 15:45:37 -05:00
e6136d45d2
Implement new groupchats
2022-03-06 15:45:34 -05:00
310cf464d0
Fix bug causing messages containing newline byte to disappear
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The wcswidth() function was silently failing when trying to convert
messages containing a newline to a widechar buffer which resulted
in the message showing up as an empty line. we now fall back
to using strlen to get the width of the string, which might still
cause minor display bugs when the message contains unicode, but is
still better than losing messages entirely.
2022-03-02 15:58:21 -05:00
6a203fd7bf
Make sure we compare wchars to wchars instead of bytes
2022-02-03 13:01:08 -05:00
e122c5dbca
Use widechars to display strings in the UI
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This fixes a bug where printing a bunch of UTF8 chars with glyphs
that have a size > 1 would make the entire chat window disappear.
It also fixes an issue where said UTF8 chars would be truncated
and generally not display correctly.
2022-01-27 15:45:56 -05:00
f6f41a510b
Add some simple impersonation detection on friend requests
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This will alert the user when the first six bytes of a new
contact's public key is the same as any other contact in
their list. These 6 bytes are used elsewhere in toxic for
unique identification.
Also did a small refactor regarding the KEY_IDENT_BYTES
define
2022-01-23 11:32:57 -05:00
05dbc626e2
Make sure we check for duplicate paths in pending file transfers list
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This fixes a bug where if you receive multiple file transfer
requests simultaneously and they have the same path the files
will overwrite each other
2022-01-17 10:53:34 -05:00
602d9d97c1
Send file control cancel when we block or delete a friend
2021-12-22 14:53:09 -05:00
6f8f6f0ac5
Implement file transfer queue for offline friends
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File transfers initiated for offline friends are now
added to a queue and initiated all at once when the friend
appears online.
2021-12-22 14:27:28 -05:00
b6f892edf5
Remove unnecessary define for keeping track of string array size
2021-12-15 13:39:11 -05:00
f91d10c831
Add missing ifdef
2021-12-13 12:37:51 -05:00
3f18c6f8de
cleanup: fix some uninitialized memory warnings and clarify some logic
2021-12-13 12:33:58 -05:00
bf1e1b73fc
Do proper error handling for a few malloc calls
2021-12-12 11:30:27 -05:00
701c0e1e94
cleanup: Reduce the amount of "extern" in .c files.
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There is no check at all that the types of externs actually match the
type of the definition. This just accidentally was not a problem, but now
the compiler helps a bit in keeping it that way.
2021-12-11 22:35:51 +00:00
71f6a8d4d6
cleanup: Avoid casting away constness from pointers.
2021-12-11 22:22:25 +00:00
1cace1e81d
Do exact length check for string passed to tox_pk_string_to_bytes
2021-12-11 17:13:30 -05:00
3030cda47e
Fix possible null dereference
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game invite info needs to be set after calloc in case it fails
2021-12-10 13:44:33 -05:00
2946e0dc56
Zero-init coordinates
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Not strictly necessary, but makes static analysis happy
2021-12-10 13:09:47 -05:00
da90ca8b74
Fix bazel build for games.
2021-12-10 17:52:43 +00:00
d02ac24de8
Fix regression causing typing notifications to break
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Also a small refactor so we use less duplicate code and reduce mutex usage
2021-12-07 22:14:32 -05:00
66e4c590dc
Fix some lazy/incorrect code in cmd_add()
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This fixes a rare but possible scenario where a name@domain lookup that's
longer than a tox id won't work. It also fixes custom messages for domain
lookups
2021-12-07 13:27:38 -05:00
e2c8497da9
Cleanup code around tox ID/pk conversion functions
2021-12-06 10:46:19 -05:00
afbd185222
/add command no longer requires quotes around the message
2021-12-06 10:06:49 -05:00
e9a0a30408
Some documentation improvements
2021-12-05 17:03:42 -05:00
8aa57b0539
Fix issue with audio VAD threshold
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The default VAD was always being set to 0. We now use the
value provided by the config file if defined
2021-12-05 16:36:13 -05:00
7b734f3996
Make tab completion case sensitive
2021-12-04 16:34:15 -05:00
27e20d6f44
Fix possible buffer overrun in python API
2021-11-26 18:57:40 -05:00
58d0bd0663
Allow empty notes
2021-11-26 09:03:43 -05:00
090fcfffe3
Fix a couple data races
2021-11-26 08:51:38 -05:00
1cba726bb8
Show self connection type and small UI makeover
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Connection type is now separated from status in the top status bar
2021-11-25 23:05:33 -05:00
50a074ed22
Remove some unnecessary calls to flag_interface_refresh()
2021-11-21 20:16:02 -05:00
3fddc410b3
Reduce sound notify polling by factor of 10
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Polling 100 times per second is excessive. This should help reduce
Toxic's resource usage without a noticable difference to the user.
2021-11-21 14:52:09 -05:00
0a708e4a2e
Make sure conference audio calls are properly flagged
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This fixes a bug causing the conference audio noise animations
and indicators from properly displaying
2021-11-20 10:16:47 -05:00
b7002ef3f0
Allow ncurses refresh rate to be set dynamically
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This allows us to have a higher refresh rate only when necessary (e.g. games)
2021-11-20 09:49:04 -05:00
1803da85c1
Refactor unread message flagging
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This fixes an issue where the interface wasn't able to update
when the unread message flag changed. It also cleans up some
ugly code
2021-11-19 22:54:35 -05:00
f3f81111c8
Greatly reduce redundant window refreshing
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This should substantially reduce CPU usage and possibly fix some
issues with interface jittering/flashing
2021-11-19 17:54:35 -05:00
13337041ce
Show friend connection type (UDP/TCP) in friend status bar
2021-11-10 13:27:11 -05:00
41e93adbdb
game_chess.c: always use "%s"-style format for printf()-style functions
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`ncuses-6.3` added printf-style function attributes and now makes
it easier to catch cases when user input is used in palce of format
string when built with CFLAGS=-Werror=format-security:
toxic/src/game_chess.c:1633:63: error:
format not a string literal and no format arguments [-Werror=format-security]
1633 | mvwprintw(win, board->y_bottom_bound + 2, x_mid, state->status_message);
| ~~~~~^~~~~~~~~~~~~~~~
Let's wrap all the missing places with "%s" format.
2021-11-04 09:44:33 +00:00
34b7c0a0d8
Options parsing code cleanup
2021-11-03 16:23:38 -04:00
9e353443c2
Fix outdated help message
2021-08-16 11:14:09 -04:00
d02f3b4acb
Fix a graphical bug with the game border on some terminal emulators
2021-07-27 14:15:36 -04:00