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0408f771b7
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fix builtins test vertex shader
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2022-02-22 01:46:39 +01:00 |
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4029dcd50c
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add builtin shaders
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2022-02-21 00:42:18 +01:00 |
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e39b23ac72
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better fbo building error printing
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2022-02-19 00:56:16 +01:00 |
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c48ae81238
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disable ms for gles
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2022-02-18 17:21:53 +01:00 |
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7a461111e1
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change blur to allow output to a different buffer then input
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2022-02-18 00:41:34 +01:00 |
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9ff0b17a5e
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[tilemap] add bias to verts to avoid cracks
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2022-02-17 18:54:11 +01:00 |
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60aca24ec6
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add multisampled fbo support + multisampled fixes
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2022-02-17 16:28:54 +01:00 |
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4304701e5e
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fix camera, broken since f5eb0e0dfa
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2022-02-17 00:53:21 +01:00 |
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601e1ca99d
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add multisampled textures
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2022-02-16 19:22:25 +01:00 |
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f5eb0e0dfa
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add camera view dir helper
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2022-02-15 17:21:45 +01:00 |
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bfe09374bb
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make timer cleaner
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2022-02-09 11:23:23 +01:00 |
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a2b056f385
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change scene engine from pointer to reference
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2022-02-08 21:06:22 +01:00 |
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a8b3b25e7d
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disable shader validation, as i misunderstood its use
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2022-02-08 20:33:55 +01:00 |
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592138845c
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little sound json thingy
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2022-02-07 22:43:37 +01:00 |
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6aa7e3899e
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add screen to world to camera
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2022-02-01 15:28:15 +01:00 |
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513ac12e30
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fix aa causing gaps
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2022-01-22 01:42:37 +01:00 |
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597a98c3b5
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more trace logging in filesystem
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2022-01-11 18:55:02 +01:00 |
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12b0a90ad0
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remove old transform and velocity components and replace with new decomposed components
focus on 2D for now
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2022-01-09 18:32:59 +01:00 |
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0dbe049a00
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hacking on the experimental net interface
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2021-12-23 15:57:40 +01:00 |
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81043264d2
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update to entt v3.9.0
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2021-12-21 14:04:02 +01:00 |
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edcecba2eb
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port everything over to organizer
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2021-12-12 22:56:16 +01:00 |
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0ad504e5d4
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remove simple scene and disable most stuff that used it. TODO: replace with organizer
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2021-12-11 23:21:09 +01:00 |
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b0e065e2ef
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default to BUILD_TESTING=ON if the engine is built as a root project
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2021-12-01 15:36:08 +01:00 |
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ec98df52d7
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add mingw-w64 support
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2021-11-30 19:50:40 +01:00 |
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dc37ad54ec
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hack in shader preprocessor for #include (wip)
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2021-10-22 20:49:49 +02:00 |
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5d74c3298d
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add a map range option to ogl (instance) buffer
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2021-10-20 02:51:53 +02:00 |
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8e74256670
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refactor opengl shader and add shader builder
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2021-10-17 16:40:18 +02:00 |
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5ee0b7017f
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add float and double support for the scalar range widget
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2021-09-14 16:37:53 +02:00 |
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9b53c72826
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fix overwriting tasks
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2021-08-22 18:01:35 +02:00 |
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c9db08cb0a
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srng: impl floating point numbers and make std dist compat
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2021-07-01 18:01:42 +02:00 |
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573b276116
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trying to fix some warnings (had side effects)
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2021-06-14 17:44:59 +02:00 |
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05a8dfe1ff
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fix for emscripten
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2021-06-13 20:54:45 +02:00 |
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dfe145c142
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add a quick n dirty json editor imgui widget
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2021-06-09 22:16:05 +02:00 |
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2c1faa60c6
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added screen director tools
minor additions / fixes
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2021-05-29 18:22:08 +02:00 |
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9e9b644856
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remove clutter from organizer scene service
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2021-05-22 14:05:27 +02:00 |
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1248957a18
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cleanup includes, primarily artifacts of the updatestrat refactor
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2021-05-17 01:35:35 +02:00 |
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efad254193
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reworked the general update strategy interface
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2021-05-16 16:48:58 +02:00 |
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b8a5cd7cf4
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refactor engine service id from entt::family to entt::id_hash
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2021-04-29 13:44:00 +02:00 |
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4776691b2b
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fix fs_const_archiver shadow warnings
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2021-04-24 02:07:11 +02:00 |
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337df23d12
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fixed spelling in us
added async to us
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2021-04-24 02:03:11 +02:00 |
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5d785b54d6
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flip sdl_surface in opengl texture loader
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2021-04-19 20:01:12 +02:00 |
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e3ae6c1521
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refactor render tasks (added name())
add opengl renderer imgui tools to menu bar
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2021-04-18 01:36:01 +02:00 |
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7e1137732b
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update entt to v3.7.1
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2021-04-14 15:48:56 +02:00 |
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4e2dd51ad1
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add opengl texture from sdl_surface
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2021-04-11 21:28:40 +02:00 |
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066457adba
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add Squirrel Eiserloh's rng, and own helper
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2021-03-23 19:14:11 +01:00 |
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1f483b1752
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scalar range imgui widget
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2021-03-19 16:44:43 +01:00 |
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0a1895d0be
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scalar_range json serialization
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2021-03-19 16:28:40 +01:00 |
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84bd115ebd
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add a scalar range helper class
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2021-03-18 20:05:58 +01:00 |
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66c7958084
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minor filesystem fixups
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2021-03-07 16:07:11 +01:00 |
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4f859bad2e
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update strategy debug taks graph
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2021-03-07 16:06:56 +01:00 |
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d22ad0d913
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update strat now has name
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2021-03-07 16:06:56 +01:00 |
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77b43c572e
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engine tools: make services list a table and editable
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2021-03-07 16:06:17 +01:00 |
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ee3386e1ad
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add permutation (sort) to std_utils
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2021-02-03 16:53:41 +01:00 |
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7912b58108
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change time factor behaviour to allow editing
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2021-02-03 16:35:37 +01:00 |
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39b0677c3a
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add organizer scene, and add scene tools time delta context editor
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2021-01-24 21:26:22 +01:00 |
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9bcaf87788
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add time delta context to scene
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2021-01-24 21:26:22 +01:00 |
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8e8ac6c0be
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add sound tools
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2021-01-24 21:26:22 +01:00 |
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3471b949cc
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adopt scene tools to imgui menu bar, some features are now lost
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2021-01-24 21:26:22 +01:00 |
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e84e8fc236
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add imgui engine tools (based on imgui menu bar)
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2021-01-24 21:26:22 +01:00 |
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db07c78815
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add imgui menu bar draft
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2021-01-24 21:26:22 +01:00 |
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d91e7dd5a1
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update imgui to 1.80 and remove backend copies
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2021-01-22 01:27:50 +01:00 |
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fe8cdba254
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direct sdl logging to spdlog
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2020-12-29 19:45:41 +01:00 |
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1d59003858
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fix entt update
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2020-12-29 19:22:36 +01:00 |
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f62ed43209
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update imgui entt editor
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2020-12-29 18:23:02 +01:00 |
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7cf434d877
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update to entt master (v3.6.0-pre)
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2020-12-29 18:22:53 +01:00 |
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840b663d5e
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adopt engine stuff to new update strategy
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2020-12-29 18:20:06 +01:00 |
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c1ae30c89c
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UpdateStrategy Refactor: 6. draft, now looks good, not fully tested
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2020-12-29 18:19:45 +01:00 |
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88f134ff8a
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tilemap renderer now uses dithering for transparency
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2020-11-11 00:31:37 +01:00 |
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b162686901
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delete filesystem copy ctr to prevent misuse
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2020-10-15 23:24:09 +02:00 |
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8c72f4cc36
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make scene change take a rvalue
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2020-10-14 13:35:27 +02:00 |
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3c3afb1fcc
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fix blur rendertask
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2020-10-06 16:27:32 +02:00 |
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95d1530c6d
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add color multiplier to tilemap render task
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2020-10-06 16:27:16 +02:00 |
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e74154ccee
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initial import, >900commits predate this
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2020-09-29 13:58:20 +02:00 |
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